Gaming PlayStation 5

https://www.gamesindustry.biz/artic...but-software-sales-slip-in-march-emeaa-charts

PS5 sales surge in March across Europe
Things are looking a bit rosier in the physical hardware and accessories space. Across Europen markets and Australia, 554,504 games machines were sold (including retro consoles and Oculus Quest 2), which is 17% up over last year. The big reason for this was PlayStation 5, which was the No.1 console of the month (just as it was in the US), and saw very strong sales in France, Italy and Spain. It was the biggest month for PS5 sales since the console launched


 
I really don't why people are so against paying £70 for games.

Games used to be 30/35 in the 90s, raised to 40/50 in the 00s until last year. The amount of work and time that goes into making games, alongside inflation and it makes perfect sense why games are slightly more expensive this gen.

Is it that people have been spoilt throughout the last gen? when prices should have increased really. Is it the rise in cheap indie games? Is it gamepass giving people a false feeling of lack of value?
 
I really don't why people are so against paying £70 for games.

Games used to be 30/35 in the 90s, raised to 40/50 in the 00s until last year. The amount of work and time that goes into making games, alongside inflation and it makes perfect sense why games are slightly more expensive this gen.

Is it that people have been spoilt throughout the last gen? when prices should have increased really. Is it the rise in cheap indie games? Is it gamepass giving people a false feeling of lack of value?

I for one don't have any problem with paying 70 quid for games but not for the sake of buying an exclusive(not saying others do), it needs to still tick the boxes for what I generally play. I'll be forking out full price for RE Village 100%.
 
I really don't why people are so against paying £70 for games.

Games used to be 30/35 in the 90s, raised to 40/50 in the 00s until last year. The amount of work and time that goes into making games, alongside inflation and it makes perfect sense why games are slightly more expensive this gen.

Is it that people have been spoilt throughout the last gen? when prices should have increased really. Is it the rise in cheap indie games? Is it gamepass giving people a false feeling of lack of value?
When I was a kid, Nintendo games were about £60 or £70 in old Irish punts
 
I really don't why people are so against paying £70 for games.

Games used to be 30/35 in the 90s, raised to 40/50 in the 00s until last year. The amount of work and time that goes into making games, alongside inflation and it makes perfect sense why games are slightly more expensive this gen.

Is it that people have been spoilt throughout the last gen? when prices should have increased really. Is it the rise in cheap indie games? Is it gamepass giving people a false feeling of lack of value?
It's more the case that they're usually on sale / available 2nd hand for a fraction of the price not long after. Are you really that desperate to rush out and play it at launch?

I'd also say it depends on the replay value. If it's a game you play once then put on the shelf, it's not worth it IMO.
 
I really don't why people are so against paying £70 for games.

Games used to be 30/35 in the 90s, raised to 40/50 in the 00s until last year. The amount of work and time that goes into making games, alongside inflation and it makes perfect sense why games are slightly more expensive this gen.

Is it that people have been spoilt throughout the last gen? when prices should have increased really. Is it the rise in cheap indie games? Is it gamepass giving people a false feeling of lack of value?
To be honest, 50 quid is already on the expensive side in a decade or so where people are feeling the economic squeeze more and more. 70 is pretty outrageous in my eyes. Particularly if it's not an absolute masterpiece of a game.

The amount of work that goes into games is sometimes counter productive and doesn't feel a natural reason for a higher price. The Assassin's Creed games are perfect example from my perspective; 80-120 hours long and the majority of those hours are utter drivel, fetch quests, and large expanses of nothingness (a very attractive nothingness but empty nonetheless). It probably takes an enormous amount of work to make a gaming world that pretty but I'm not sure that's where the priority should be.
 
It's more the case that they're usually on sale / available 2nd hand for a fraction of the price not long after. Are you really that desperate to rush out and play it at launch?

I'd also say it depends on the replay value. If it's a game you play once then put on the shelf, it's not worth it IMO.

I agree with this. In the last gen I set a limit of £35 on buying games and it never took long to reach that. None of them were 2nd hand either. I think the most I waited was around 4 months which is nothing really.

There are certain games I will gladly pay more for, but that was probably 3 games in the last 5 or so years.
 
To be honest, 50 quid is already on the expensive side in a decade or so where people are feeling the economic squeeze more and more. 70 is pretty outrageous in my eyes. Particularly if it's not an absolute masterpiece of a game.

The amount of work that goes into games is sometimes counter productive and doesn't feel a natural reason for a higher price. The Assassin's Creed games are perfect example from my perspective; 80-120 hours long and the majority of those hours are utter drivel, fetch quests, and large expanses of nothingness (a very attractive nothingness but empty nonetheless). It probably takes an enormous amount of work to make a gaming world that pretty but I'm not sure that's where the priority should be.

So because one company make bloated games with very little innovation the whole industry has to tread water?

The whole economic stuff is just not relevant, if anything, it proves my point that game prices should have increased last gen with the costs skyrocketing.

You seem to stuck in a single track way of thinking, that if a game doesn't meet your standard as a "masterpiece" it should be sold at a loss or with very little profit. So where do you stand on a game like Returnal? It's being bandied around as the one true next gen game, scoring very positively, despite being a very marmite genre.
 
It's more the case that they're usually on sale / available 2nd hand for a fraction of the price not long after. Are you really that desperate to rush out and play it at launch?

I'd also say it depends on the replay value. If it's a game you play once then put on the shelf, it's not worth it IMO.

I do like to play most games at launch, yes. While I'm not concerned too much about spoilers there is a special feeling being involved in those early discovery days. Using Returnal as am example, I envisage the thread for that game will be very active over the first few weeks as people share experiences and strategies.

There's absolutely nothing wrong with waiting either, the majority of my friends do that. However throughout this gen (albeit a relatively small sample size), the release games haven't dropped significantly in price. I think the standard price for second hand/slightly older games this gen will even out at about £40/50.
 
I really don't why people are so against paying £70 for games.

Games used to be 30/35 in the 90s, raised to 40/50 in the 00s until last year. The amount of work and time that goes into making games, alongside inflation and it makes perfect sense why games are slightly more expensive this gen.

Is it that people have been spoilt throughout the last gen? when prices should have increased really. Is it the rise in cheap indie games? Is it gamepass giving people a false feeling of lack of value?

Surely it is easy to understand why people think that games are expensive? It is because it’s a large chunk of many people’s disposable income. So of course people balk at the price when its something they love to do.

And why is it a false feeling of lack of value? If people feel that they are expensive it’s a real feeling and not a false feeling.

I borrow all my games on the library or wait for them to go on gamepass or PS+ precisely because I think they are way too expensive.
 
So because one company make bloated games with very little innovation the whole industry has to tread water?

The whole economic stuff is just not relevant, if anything, it proves my point that game prices should have increased last gen with the costs skyrocketing.

You seem to stuck in a single track way of thinking, that if a game doesn't meet your standard as a "masterpiece" it should be sold at a loss or with very little profit. So where do you stand on a game like Returnal? It's being bandied around as the one true next gen game, scoring very positively, despite being a very marmite genre.
I'm saying there is a trend there to make games larger (artificially, with bloated, unnecessary content ...e.g does anybody REALLY want big multiplayer RE games included with the main titles?). Increased content is something I've heard as an excuse to justify increased prices and it doesn't always seem right to me.

The economic stuff is also seriously relevant to me sadly; I can't afford to be paying those prices for a lot of games. I would buy the new RE, FF and Metal Gear games if I liked the sound of them for a bigger price, because I do have an attachment to those series, but sadly I will have to be cautious around games such as Returnal (that's if I actually had a PS5....thanks scalpers!).
 
£70 for games is ridiculous especially when they release a half arsed game, with already planned DLC for more cash.

You get games rushed out and broken on release ... Cyberpunk for example.
 
I'd rather they stayed at £49.99 obviously because its cheaper, but when you consider you will easily spend a £100+ to wake up with a banging headache in the morning or £60 for a decent evening meal out its really not that farfetched in the grand scheme of things.

Digital games being more expensive then the physical copies now that's ridiculous feck sony's store pricing.
 
£70 for games is ridiculous especially when they release a half arsed game, with already planned DLC for more cash.

You get games rushed out and broken on release ... Cyberpunk for example.
I mean, if the game sucks then yeah no shit, it's obviously ridiculous. But if the game is excellent and enjoyable for a significant amount of time, can you call that a ridiculous price point? It's clearly not a good price for all (not even all AAA) games, but I do think some of the games I've played over the years would be worth it.
 
I mean, if the game sucks then yeah no shit, it's obviously ridiculous. But if the game is excellent and enjoyable for a significant amount of time, can you call that a ridiculous price point? It's clearly not a good price for all (not even all AAA) games, but I do think some of the games I've played over the years would be worth it.

Games I would class as worth it would be GTA V, Witcher 3 and RDR2. That's it. Atleast 2 of those weren't worth that price upon release either. There was enough in all those games to continue playing even after the storyline was done with.

I enjoyed HZD, but that didn't feel like a £70 game to me.

Problem is, once a price point for AAA games becomes the norm, even the shite / shallow games use it too, then it becomes a normal price point for more games.

So if £70 is the top point for triple AAA games, that pushes the average game price point further up, so what would be £20-£30 games and now suddenly £40-£50
 
Games I would class as worth it would be GTA V, Witcher 3 and RDR2. That's it. Atleast 2 of those weren't worth that price upon release either. There was enough in all those games to continue playing even after the storyline was done with.

I enjoyed HZD, but that didn't feel like a £70 game to me.

Problem is, once a price point for AAA games becomes the norm, even the shite / shallow games use it too, then it becomes a normal price point for more games.

So if £70 is the top point for triple AAA games, that pushes the average game price point further up, so what would be £20-£30 games and now suddenly £40-£50

But then you have enjoyed 600 hours of warzone at zero cost, hard to argue about the price of games.
 
But then you have enjoyed 600 hours of warzone at zero cost, hard to argue about the price of games.

I have enjoyed zero hours of warzone because it sucks dick and I'm a dirty casual who gets blammed with seconds of spawning.

Warzone makes its money from microtransactions doesn't it? So even if I had enjoyed it for free some sap would have spent money on dogshit skins and paid for my free experience.

Quite easy to argue about the price of games. It's literally what we are doing.
 
Games I would class as worth it would be GTA V, Witcher 3 and RDR2. That's it. Atleast 2 of those weren't worth that price upon release either. There was enough in all those games to continue playing even after the storyline was done with.

I enjoyed HZD, but that didn't feel like a £70 game to me.

Problem is, once a price point for AAA games becomes the norm, even the shite / shallow games use it too, then it becomes a normal price point for more games.

So if £70 is the top point for triple AAA games, that pushes the average game price point further up, so what would be £20-£30 games and now suddenly £40-£50

If you take into account inflation, games are cheaper then ever when looking over the decades.

Of course publishers and developers make a truckload, but this is ultimately a business and with games costing so much more to make, with developers taking such a financial hit if it was to fail completely, I find it hard to argue with game pricing.
 
In terms of pricing as well, the one thing I will say for Sony is that they always have sales on the digital store. If you're willing to wait a bit, you can get some really good deals.
 
I have enjoyed zero hours of warzone because it sucks dick and I'm a dirty casual who gets blammed with seconds of spawning.

Warzone makes its money from microtransactions doesn't it? So even if I had enjoyed it for free some sap would have spent money on dogshit skins and paid for my free experience.

Quite easy to argue about the price of games. It's literally what we are doing.

It wasn't you personally it was a general statement, if they wanna spend their money its fine.

For the hours of entertainment and replay value its hard to argue against the value at £70 when there is people paying £5.99 to rent a movie for a single night. (i personally wouldn't pay to rent a film but tons of people do it)

Yes £49.99 is great, cheaper the better majority of games cost me £29 brand new via cdkeys on pc.

Obviously its more painful when its a lower quality product or its just not for you but we don't price the cinema differently if i see Goodfellas or Snakes on a plane.

£49 to play your own games online is alot more of a piss take then any £20 price hike.
 
If you take into account inflation, games are cheaper then ever when looking over the decades.

Of course publishers and developers make a truckload, but this is ultimately a business and with games costing so much more to make, with developers taking such a financial hit if it was to fail completely, I find it hard to argue with game pricing.

They go on like their costs are high but loads of games just reskin stuff, or drag and drop...

Loads of assets in a game are just the same thing repeated. They're just pushing people towards piracy at the end of the day.

I actually don't really know why I'm having this convo anyway as I just buy stuff in sales and then never play them anyway :lol:

I guess it's because give it another few years and another price hike for "Assassin's Creed: Hartlepool - The curse of the hanged monkey", which just uses the same generic formula the past games have, with some new shiny weapons. Still have 300 towers to climb. Games aren't innovative to warrant their prices I guess, same shit, pat themselves on the back and jobs a good'un.

Sounds like I'm picking on AC there a bit, I quite enjoyed the AC games but not bothered with them in a while, waiting for Valhalla to go on sale :lol: they're basically selling us the same products for higher prices, even the storylines are dogshit copied from previous games half the time.
 
Games I would class as worth it would be GTA V, Witcher 3 and RDR2. That's it. Atleast 2 of those weren't worth that price upon release either. There was enough in all those games to continue playing even after the storyline was done with.

I enjoyed HZD, but that didn't feel like a £70 game to me.

Problem is, once a price point for AAA games becomes the norm, even the shite / shallow games use it too, then it becomes a normal price point for more games.

So if £70 is the top point for triple AAA games, that pushes the average game price point further up, so what would be £20-£30 games and now suddenly £40-£50
Like I said, it isn't a good price point for all games, just some of them. Fair enough you're worried about the knock-on effect it will have on the rest of the market, I get that. But just the general statement that it's a ridiculous price is what I don't agree with.

I will continue to do as I've been doing since forever now though, and reserve full price purchases for those rare games I consider essential. You can never be 100% certain before buying, but a combination of developer trust and in-depth reviews from trusted sources usually covers it for me. Any title that isn't worth it can usually be picked up during a sale no later than 6 months to a year after release. That's perfectly acceptable to me.
 
Depends on the game. Something like Demons Souls, The Last of Us, God of War... absolutely seems in line to be pricing those at £70 on next gen. Ratchet and Clank, Returnal, Rockstar titles... seems pretty reasonable. A new IP like Returnal is taking risks at pricing that high, but if it sells it sells. The majority of AAA games are regurgitated trash though and their sales rely on consumers being brain dead zombies. I cannot imagine paying £70 for AC's latest reskin (as someone who got Odyssey 6 weeks after its release for free on PC via Epic), or COD, or any of the yearly reskins made by EA or Ubisoft.

But to answer the other question it's definitely due to the rise of cheap indie games, pc gaming in general, gamepasses, and probably most of all free to play games.

The line up and variety of free to play games, and the presence they have on streaming sites and in esports, is probably a nightmare for game developers trying to work with the traditional pricing models. Warzone, Fortnite, CSGO, Valorant, SC2, Rocket League, Overwatch, DOTA, League, Apex etc.. How the hell do you compete with that line up?

The rise of F2P has certainly had a contributing factor. Getting essentially fully fledged games for free is an excellent proposition for most. I still play Rocket League most nights.

For me Gamepass is great, in theory. For me the library of games is meh most of the time. I had it for 12 months on PC and barely used it. For me PS+ monthly games are better a lot of the time. Granted I have never had any great love for the main MS IP so there are a fair few games on there many people would point to as excellent value for "free".

It's a trend I've noticed a lot online, that gamers feel like the devs owe them. Price increases are reasonable when you consider the amount of work that goes into the game along with the time many people spend with it.

What I do disagree with is the huge markup for games digitally, especially at launch. Returnal or any game for that matter should not be the same price digitally as the the physical edition. A £50/60 price point for digital copies seems more reasonable with the physical copies, which have resell value priced at £70.
 
Binge watched AOT, United won 6-2, straight to the final and now State of Play. Today is a good fecking day.
 
Yes yes. Ratchet and Clank looks fun and all, but give me something more up my alley please.
That's our show? Oh well. Big pile of nothing.
 
Ok well that was shite. Wish Sony would stop pretending R&C are big don't even have any hype. We've seen it a hundred times at this point. Even a 15min gameplay of HZD or anything new would have been fine.
 
Returnal has a good atmosphere. It's also lovely that they have included aim-assists so people like me who don't play shooters can try them out without too much frustration.

I like the way it uses the controller for shooting and secondary fire.
 


Does this mean we will have cross platform parties via discord, sounds like it that's awesome especially for me as a pc user.
 
As my time for gaming is pretty limited I never really cared too much about the PS5 release. I now scrolled through the games available and planned and I personally cannot really get excited by this list.

Games which would be of interest to me:

Demons' Souls remake: That would probably the main reason for me to get a PS5. However, I do not feel a rush to play it right now and I would be fine with playing it in 2 or 3 years time.
Resident Evil Village: Also planned for PS4 so might just get it for that one
The Witcher 3: Got it on PS4
Lords of the Fallen 2: No release date and no guarantee it will be of the standard it should be
Elden Ring: Surely not before 2022. Once this game has been released I might start to gather more interest
Kingdom Come Deliverance 2: No release date
God of War 2: Surely going to play this one, but nothing that immediately makes me wanna buy a PS5
Gothic Remake: Sounds cool, but similar to Demons' Souls it feels weird that one of the most interesting titles is a remake of something I have already enjoyed back then
Horizon 2: Enjoyed HZD quite a bit and will give it another go now that I got it for free. However, it got a bit repetitive and felt slightly bland to me

So all in all my researches turned out quite sobering. Probably I have become one of the old farts myself who always moan and gonna tell you that everything was better in the days of old.
One thing that seems great though is that PS4 games can be played on the PS5 as well so I might switch this or next year.
 
As my time for gaming is pretty limited I never really cared too much about the PS5 release. I now scrolled through the games available and planned and I personally cannot really get excited by this list.

Games which would be of interest to me:

Demons' Souls remake: That would probably the main reason for me to get a PS5. However, I do not feel a rush to play it right now and I would be fine with playing it in 2 or 3 years time.
Resident Evil Village: Also planned for PS4 so might just get it for that one
The Witcher 3: Got it on PS4
Lords of the Fallen 2: No release date and no guarantee it will be of the standard it should be
Elden Ring: Surely not before 2022. Once this game has been released I might start to gather more interest
Kingdom Come Deliverance 2: No release date
God of War 2: Surely going to play this one, but nothing that immediately makes me wanna buy a PS5
Gothic Remake: Sounds cool, but similar to Demons' Souls it feels weird that one of the most interesting titles is a remake of something I have already enjoyed back then
Horizon 2: Enjoyed HZD quite a bit and will give it another go now that I got it for free. However, it got a bit repetitive and felt slightly bland to me

So all in all my researches turned out quite sobering. Probably I have become one of the old farts myself who always moan and gonna tell you that everything was better in the days of old.
One thing that seems great though is that PS4 games can be played on the PS5 as well so I might switch this or next year.
From your list of games, I think you'd enjoy Returnal too unless you really arent a big fan of Sci-fi/space theme. I don't mean to buy immediately, just one to consider for your list if you enjoy challenging games as your list suggests.
 
From your list of games, I think you'd enjoy Returnal too unless you really arent a big fan of Sci-fi/space theme. I don't mean to buy immediately, just one to consider for your list if you enjoy challenging games as your list suggests.
Cheers man, looks pretty cool. Going to add it to the list for later.
 
Have been playing Horizon Zero Dawn the last couple of months, and found it really fun at first, but now I'm playing past getting to Meridian, I think I'll take a few months break from it, as it just feels like a bit of a chore to play right now.

So far since getting my PS5, I have completed Spiderman, R & C, and most recently, God of War and TLOU, so I'm not sure if it's just because I've come from some of the best games ever made, but I find the story okay, but the gameplay gets a bit repetitive, as you're almost always the underdog against most machines and have to just run away, and the fact you can't take over the majority of machines etc.

I think with my limited time to play, I have found that I much prefer linear, story focused games, than these open world games, where you need to explore to do certain things.

Might move onto Uncharted 1 or Death Stranding for a bit of a cleanse.