Same and I never got how
amazing the story was supposed to be, or at least didn't feel it had the same impact.
It has the whole
hero's journey thing going with Kratos going on a quest and learning the value of fatherhood. It also has the typical good vs bad saga, which is role-reversed a little by Kratos as a tragic hero and a former DESTROYER OF GODS.
Nice ideas in theory but I felt it didn't really do anything unique with them. I also really disliked the dialogue of the kid, who spoke every five minutes and made me feel like the game didn't trust me to connect certain details.
But that's the point I guess - a lot of the game
is based around the story. It really really
really wants you to get what it's about. I'm not a fan of media that doesn't trust its viewer/player/reader.
Not to riff on Sony either because they've made similar very good games. The Last Guardian was amazing because of its subtlety. Even Uncharted was cool by virtue of not taking itself
that seriously. Death Stranding is unique.
Something like AssCreed is a zone-out game so I think it's more likable.