The Football Experiment
Okay, might as well get started. I'll do the "start out as youngsters in random clubs" one, as that's the one I've done before, and I've got it mostly worked out. If it goes well, there's not a too long stretch from the players you make for this and the players you can have if I do a "same club" idea. I've also got a
rather ambitious club/manager/league sort of idea which I might want to try if this is a success, but all in due time!
Here's what I need from you, if you still want to "play":
General:
Name:
Date of Birth (not year, we'll all be 1993):
City of Birth (optional):
Nation:
Position (you can pick two 'natural' ones, like DR/DL or CM/DM); you don't
have to pick two, though):
Preferred Squad Number (you can pick the same as someone else, doesn't matter):
Disliked clubs (I won't do favoured clubs (so everyone but Spammy doesn't end up at United), but everyone can pick
2 disliked clubs):
Preferred foot (left/right 1-20):
Height/weight (optional):
Attributes:
You
must give every stat a number, you can't enter 0. You can use "1" a total of
5 times, and you can only use 16 or over
2 times.
Mental Attributes - 155 points
Aggression:
Anticipation:
Bravery:
Composure:
Concentration:
Consistency:
Creativity:
Decisions:
Dirtiness:
Flair:
Important Matches:
Influence:
Off The Ball:
Positioning:
Teamwork:
Work Rate:
Technical Attributes - 110 points
Corners:
Crossing:
Dribbling:
Finishing:
First Touch:
Free Kicks:
Heading:
Long Shots:
Long Throws:
Marking:
Passing:
Penalty Taking:
Tackling:
Technique:
Versatility:
Physical Attributes - 90 points
Acceleration:
Agility:
Balance:
Injury Proneness:
Jumping:
Natural Fitness:
Pace:
Stamina:
Strength:
We'll start out at 110/200. It's very high for players that are so young, but then we're supposed to be top class talents. Odds are we won't be messing around in the lower levels for too long (though being picked up too early is also a potential problem. In the last one I did a guy who got picked up by his favourite club, Real Madrid, very early, was actually one of the latest to develop fully. He just didn't get enough first team action).
The "Person Data Attributes" will be the same for everyone, and here's what I'm thinking.
Adaptability: 20
Ambition: 20
Controversy: 15
Determination: 20
Loyalty: 5
Pressure: 20
Professionalism: 15
Sportsmanship: 10
Temperament: 20.
Should make for an interesting game.
Preferred Moves - Pick up to three
If there's any questions, feel free to ask. Hopefully I haven't missed anything vital. And no cheating!
Goalkeepers
Okay, a warning first. I haven't had people make goalkeepers in these things before, so the balance could be a bit off. If you want to be a keeper, here's what I need in attributes:
As with outfield players, maximum
2 attributes with 16 or more points. Keepers can have one less "1"'s though, with a total of
4 (you don't
have to have 4 ones, but you can't have more than that).
Physical Attributes (same attributes as outfielders) - 75 points
Mental Attributes (again same attributes) - 125 points
Technical/Keeper Attributes - 120 points
First Touch:
Passing:
Technique:
Aerial Ability:
Command of Area:
Communication:
Eccentricity:
Handling:
Kicking:
One on Ones:
Reflexes:
Rushing Out:
Tendency to Punch:
Throwing: