Gaming FIFA 17

Aye, Ben Arfa is class. I have him at CM with my formation but can imagine him being even more lethal at CAM

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Anyone got ideas to improve this team with 200k? Was also thinking IF Payet, but think he would be better suited at CAM, and I do like Martial at LF. Could just about afford IF Thiago Silva but would cost all my coins and he only seems to be a slight upgrade.
Is Di Maria any good? SIF Lemar plays on the left but his stats look great even if you used him as an out of position RF.
 
IF Dembele is quality as well. Not used Di Maria though so I dont know if he is better. Other than that I think a GK upgrade is definitely on the cards
 
IF Dembele is quality as well. Not used Di Maria though so I dont know if he is better. Other than that I think a GK upgrade is definitely on the cards

Yeah I like Di Maria. Only problem is he's a left footed player on the right, with 2 star weak foot so you can't really do those drilled shots across goal which are the main source of goals.
 
Anyone tried De Bruyne? Thinking about saving up a bit to get him in my premier league team. Midfield is Herrera-Kante-Fernandinho but I want more quality there compared to 3 box to box mids.

Or if there's a premier league player who plays like Modric who is by far my favourite midfielder to use in Fifa. Possibly IF Eriksen? Or IF Gundogan looks quite good. His group stage card too expensive though.
 
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Yeah I like Di Maria. Only problem is he's a left footed player on the right, with 2 star weak foot so you can't really do those drilled shots across goal which are the main source of goals.

Dembele is left footed as well but has a 5* weak foot.

Our teams are quite similar with the French theme and I have learned that we are quite limited with players on the right. Bit of a tricky position.
 
Anyone tried De Bruyne? Thinking about saving up a bit to get him in my premier league team. Midfield is Herrera-Kante-Fernandinho but I want more quality there compared to 3 box to box mids.

Or if there's a premier league player who plays like Modric who is by far my favourite midfielder to use in Fifa. Possibly IF Eriksen?

I got Ozil untraceable from the 82+ SBC today and I have to say he's bloody brilliant.
 
Dembele is left footed as well but has a 5* weak foot.

Our teams are quite similar with the French theme and I have learned that we are quite limited with players on the right. Bit of a tricky position.
Play a left winger out of position on the right maybe. Or IF Dembele as you have, just feel like he's overpriced compared to how he plays.

SIF Bernardo Silva looks decent too
 
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I got Ozil untraceable from the 82+ SBC today and I have to say he's bloody brilliant.
Really? Ozil seems like one of those players that would be a bit shit in Fifa. Guess I could try him out on seasons first and play as arsenal, though I'm not sure how that translates to FUT
 
Really? Ozil seems like one of those players that would be a bit shit in Fifa. Guess I could try him out on seasons first and play as arsenal, though I'm not sure how that translates to FUT

Really slick passing, scored a hat-trick for me on his debut and slid a couple of lovely balls through to IF-Gray.


I've decided I'm selling my club this week, or at least flogging everything and selling the coins. Back to Uni and I don't want the distraction.
 
Really slick passing, scored a hat-trick for me on his debut and slid a couple of lovely balls through to IF-Gray.


I've decided I'm selling my club this week, or at least flogging everything and selling the coins. Back to Uni and I don't want the distraction.
Would hold out a few weeks before selling them. Prices are all still pretty low this week because of TOTY. Probably later next week they'll go back up I would assume. If you care that is :lol:
I've only got 1 class this semester sooooo I feel like I'll put in a decent amount of Fifa time
 
SIF Leighton Baines. Using him in the fut draft. Insane stats. Thinking I might drop the 50-60k on him. Then buy IF Winston Reid when I get my rewards tomorrow.

Jonesing for the premier IF pack for the monthly rewards. 11 informs. Surely I get Pogba or Ibra?

:(
 
SIF Leighton Baines. Using him in the fut draft. Insane stats. Thinking I might drop the 50-60k on him. Then buy IF Winston Reid when I get my rewards tomorrow.

Jonesing for the premier IF pack for the monthly rewards. 11 informs. Surely I get Pogba or Ibra?

:(
Stick with Shaw, best side back I've ever used in any fifa. I use to raid with him and he scores a couple of goals. Insane how you can do that with a left back. Not to mention how it feels like he has 90 pace and 95 strength with that shadow chemistry style.
 
SIF Leighton Baines. Using him in the fut draft. Insane stats. Thinking I might drop the 50-60k on him. Then buy IF Winston Reid when I get my rewards tomorrow.

Jonesing for the premier IF pack for the monthly rewards. 11 informs. Surely I get Pogba or Ibra?

:(
When I got elite for the month, I was thinking the same. Ronaldo, Bale, Neymar, Aubameyang, Sanchez, Aguero, surely I'll get one!

Nope, Bonucci.
 
Wrong thread?
:lol: yes what the hell

Edit: Fellaini did deserve a shout in this thread anyways. He has scored so many headers for me, mostly on corners and throw-ins. Yes, I had a team with Antonio and Fellaini not long ago. Antonios giant throw-ins resulted in so many goals for me. I really recommend Fellaini, especially since you can actually aim corner kicks at a specific player.
 
IF Milner has been an absolute monster in central midfield so far.

TFM has suprisingly been like a stronger Kante for me for some reason, I'd rather play him than Dembele, Gundogan or Yaya despite the silver card.
 
Is there a price rise again after the crash? Or is that pretty much it now as everyone has solid teams because everyone is so damn cheap.
 
I consider myself pretty decent at the game. Probably not good enough to get Elite in WL, but somewhere thereabouts. Haven't actually tried it yet as I've played mostly Clubs and Seasons this year, but am thinking about giving it a go. Anyway, the point is I'm good enough to win most of my games, but I still feel whinging about bad gameplay or broken game mechanics or whatever is totally legitimate. My views on the issue, after thinking about it rationally for a few days, is as follows:

The game is skill-based enough that it will reward good players with wins even when the flaws in the game go heavily in favour of the opponent, because they're able to overcome the extra challenge of playing "against the mechanics" or even knowing exactly how to exploit broken mechanics in their favour. This doesn't mean that there is momentum or scripting that determines the outcome of the game, necessarily. I think it's like a coin throw, basically. In a long sequence of throws the results should even out over time, but take a small segment of the sequence and there might be a vast majority of either heads or tails. In the same way, a long run of games will have a fairly even spread of the bad mechanics working for and against you, but there will still be games where the FIFA shite will be working heavily in favour of one of the teams, which is how I think the idea of momentum pops up. A rebound can lock itself straight to the nearest attacker despite the keeper initially deflecting it in a completely different direction. There are videos on an earlier page in this thread. Who it falls to might be a random outcome every time, but one player can score several goals because of this and the other can get zero despite having similar rebounds from the keeper. An outcome being random doesn't mean both players will benefit or get hurt by them the same amount in every game. An example is this video of one of my games from FIFA 16:



Yes, I give him far too much time in the box for the first goal. I also allow him a free pop from distance on the second, preferring to block the run from the striker instead. Then his third goal is just a complete brain aneurysm from my goalkeeper to complete it all. Not great defending on my part for any of the goals, but when he fails to produce good finishes, the game still helps him get the ball over the line for whatever reason. Meanwhile, for my three goals he also defends very poorly, but I actually manage to get the ball into the net on the first attempt each time, without requiring any extra assistance.

There's also the case of mechanics working against you being so much more noticable than the mechanics working for you, especially as you get closer to the line between luck and skill. Say you play a pass to your winger, cut in and score. You might think it's a great pass and a sublime piece of skill, which to be fair it also probably is, but if there's sluggishness in the gameplay or input delay or whatever, that might have been the difference between the defender intercepting the pass or blocking the skill move and you scoring the goal. Because the defender has to read and react to the moves of the attacker, the defender is at a greater disadvantage when the game feels more sluggish than usual, and it's extremely easy to notice when a player feels unresponsive compared to his normal self. We've probably all conceded goals because of it, but put yourself in the attackers shoes. They will think it was all because of how well they executed the moves in that particular run of play. It's a fine margin, but in tight games between players of fairly similar skill it can enough to push the advantage from the defender to the attacker, or even vice versa.

There are also far too many seemingly jammy goals where no controller input will prevent the goal. A shot from an unfavourable position getting spilled right into the path of an incoming attacker, for example. The defending team has forced a fairly poor shot from distance instead of allowing the attacker to work the ball into a more dangerous area and because the bad rebound scripts the game still gives the attacking player a free shot at an open goal. I've watched extremely good players play each other and there's still an unreasonable amount of shite goals where the ball bounces off the post, the keeper or the defender and lands straight in the path of an incoming attacker. Sometimes it even hits a defending player and bounces in, and because the defender is locked in an animation or does some other idiotic move automatically, the player controlling him can't stop it from happening. In a neck and neck game where one goal could be the difference, that's a case of bad mechanics (which the rebound player lock thing definitely is) directly influencing the outcome.

Automatic actions from players are a huge problem because they remove the skill aspect. If a player makes a clearance without controller input, which sometimes happens, especially in extremely hectic situations in the penalty area, the game is giving an advantage to one of the players depending on the quality of the clearance. It could prevent the defending player from conceding if he wasn't going to react to it, meaning the ball would have stayed in the danger zone, or a poor clearance could give possession back to the attacking team if the defending player has the ability to get control of the ball and safely play it out if the game doesn't override the controls to make the clearance. Unselected players barging in and getting headers or shots at goal from corners are another issue where the game can potentially literally score a goal with no effort from the player taking the corner, apart from having to get the ball somewhere within the box. Again, that one goal could be enough to win the game.

All in all, these are some of the reasons why it's perfectly legitimate to complain about FIFA being a poor game in some respects. The best player doesn't always win in football, FIFA or any other sport or E-sport, but compared to the biggest E-sports in the world, FIFA has massively unpredictable gameplay in far too many aspects of the game, and luck or other things not related to player skill directly influence the outcome of the games far too often. This is poor game design on EA's part regardless of who gets the rub of the green in any given situation, and it will have to be fixed for FIFA to become a serious contender to other games on the competitive scene. Entire tournaments can get decided because of a bad script within the game rather than player skill, and that shouldn't be acceptable to anyone, whether they're playing a couch tournament with their mates or a pro tournament with cash prizes at the end.
 
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Really slick passing, scored a hat-trick for me on his debut and slid a couple of lovely balls through to IF-Gray.


I've decided I'm selling my club this week, or at least flogging everything and selling the coins. Back to Uni and I don't want the distraction.

Drop me a PM if you are selling coins. I might know someone that's interested!
 
fecking hell I'd definitely have blagged I wasn't and blamed him for being so shit.
Ah fecks sake didn't think of that. I even said I had finished in the top 100 and he was stupid enough to believe it - replying with 'oh mama mia' which made me chuckle
 
Scripting isnt a thing. Momentum more than likely yes, no different from a racing game having rubber banding to keep last place interested in the game. The good players on a racing game will usually win though as their reflexes and skill levels are higher, no different to fifa.

Me for example, i'm average at fifa and happy to admit it. Some parts of this game infuriate me like you wouldnt believe (stupid decisions by AI keepers and defenders usually, and 7 disconnect losses this past weekend league), but when a player is better than me i more often than not lose.

I got gold 3 on WL, and hover usually between D2 and D1 on seasons, depending on the quality of player i end up facing. I managed to get relegated to D3 this weekend after trying out new tactics and formations that really didnt work for me, but in D3 its like a completely different game where everything works properly for me and i can win 3 or 4 nil. This isnt scripting, its because i am better than your average D3 player, about level with D2 players and a shade below the level that a D1 player is.

People need to realise their level and know that they arent going to go 40/40 and smash D1 over again like the youtube pros, and realise that for a lot of those guys fifa is their main source of income, and they can devote a 40 hour week to playing, recording and editing, whereas the rest of us get an hour or 2 a night.
Nobody is expecting to smash everybody every game, especially when you get to the top level. But some things are so blatent it's ridiculous. Penalties getting called for their players running into you, goalkeepers patting tame shots into strikers paths, corners uncontested for easy headers when you've got a player tussling with them. So many silly things like that!
 
Nobody is expecting to smash everybody every game, especially when you get to the top level. But some things are so blatent it's ridiculous. Penalties getting called for their players running into you, goalkeepers patting tame shots into strikers paths, corners uncontested for easy headers when you've got a player tussling with them. So many silly things like that!

All of this happens in actual football though.
 
Because you've got the matching system set to match players in close proximity to you (which is default).
I'm in Norway though so it's a bit weird. But it's probably just a coincidence. Loads of people from other parts of Europe who informs me of their violation of my mother as well.
 
All of this happens in actual football though.
Where do you draw the line though? Streakers running on the pitch? players dying with heart attacks?

Yes they want to be realistic but if it's giving the game a negative feeling then it's a bad thing IMO.

I can accept being beaten or outplayed by a better player, but when dumb shit happens it puts me off it badly. I see a big difference between seasons and FUT mode, seasons is much more predictable in the scripting/momentum.

It makes sense though, as the whole idea of FUT is to make EA money. They want you to have to improve your team, buy upgrades/contracts etc. It's a game I want to enjoy as I love football, but it stresses me out too much with BS lol.
 
Where do you draw the line though? Streakers running on the pitch? players dying with heart attacks?

Yes they want to be realistic but if it's giving the game a negative feeling then it's a bad thing IMO.

I can accept being beaten or outplayed by a better player, but when dumb shit happens it puts me off it badly. I see a big difference between seasons and FUT mode, seasons is much more predictable in the scripting/momentum.

It makes sense though, as the whole idea of FUT is to make EA money. They want you to have to improve your team, buy upgrades/contracts etc. It's a game I want to enjoy as I love football, but it stresses me out too much with BS lol.
That would be an amazing feature
 
@Red Stone his third is a thing of beauty :drool:
Even if I'm still a little peeved off from that game (I lost the shootout at the end) I definitely see the funny side of it now. I've scored my share of shite goals from rebounds or goalie fails to grab narrow wins too, so I can't be too mad when I lose one game because of the same.

The fact that it's gotten to a point where it's "Oh look, another rebound goal..." instead of "Wow! How lucky was that rebound?" means that it happens far more frequently than it should in a competitive game. Even if a ball falls to the defender or the attacker in equal measure, the fact that it consistently locks to a player is evidence of poor game design or scripting. When the slow-motion replays show the ball wrenching out of its natural path and curving straight into the path of an eager striker, that tells me that there is something in the game's code telling it to do that instead of obeying the laws of physics.

In a perfect game it should bounce naturally, dictated exclusively by good ball physics, meaning that it might not lock to any player at all and instead just spill out into an empty area of the pitch. That would add extra skill to the game as well, since you'd have to react to unscripted and random ball trajectories and control your player accurately to the area of the field where the ball ends up to capitalize on the situation. The reason Rocket League has taken off as a competitive game in such a short amount of time is partly because the game has immaculate ball physics. It's almost entirely skill-based in that player input is the only thing that controls the path of the ball.
 
Even if I'm still a little peeved off from that game (I lost the shootout at the end) I definitely see the funny side of it now. I've scored my share of shite goals from rebounds or goalie fails to grab narrow wins too, so I can't be too mad when I lose one game because of the same.

The fact that it's gotten to a point where it's "Oh look, another rebound goal..." instead of "Wow! How lucky was that rebound?" means that it happens far more frequently than it should in a competitive game. Even if a ball falls to the defender or the attacker in equal measure, the fact that it consistently locks to a player is evidence of poor game design or scripting. When the slow-motion replays show the ball wrenching out of its natural path and curving straight into the path of an eager striker, that tells me that there is something in the game's code telling it to do that instead of obeying the laws of physics.

In a perfect game it should bounce naturally, dictated exclusively by good ball physics, meaning that it might not lock to any player at all and instead just spill out into an empty area of the pitch. That would add extra skill to the game as well, since you'd have to react to unscripted and random ball trajectories and control your player accurately to the area of the field where the ball ends up to capitalize on the situation. The reason Rocket League has taken off as a competitive game in such a short amount of time is partly because the game has immaculate ball physics. It's almost entirely skill-based in that player input is the only thing that controls the path of the ball.

Yeah, I've seen some rebound suddenly change their trajectory without being touched just so it goes to a striker. Rocketleague is brilliant but it does feel a bit hollow sometimes.

They could do with making actual club like things, with seasons too or something.
 
Midnightish.

Also, I have about 200k in the bank and won't be playing for a week or so. Any tips on cards to invest in to make profit on?

Everything is cheap at the moment. I packed Dembele and was about to sell him when I realised 10k has dropped off his price
 
Thank god my sweet baby Pogba hasn't dropped much in price. Will sell him for Neymar soon though

Neymar didn't work well for me. Got pushed off the ball way to easy. Much prefer Nedved who was cheaper. Doesn't have 5 star skills but has the 5 star weak foot which can be the difference between winning and losing.