Duke Nukem: Forever D-Day

Just tried it a bit, seems ok. It's pretty much a standard console fps with a Duke tag on it.
 
The reviews are in, and they're mainly terrible. Was to be expected, this game was never going to be great by todays FPS standards, just listen to the guys who made it! They just wanted to finally get the game out and get rid of the stigma of DNF being the unshippable game.

Despite it's flaws i'm still loving it, apart from the load times it's exactly what i expected.
 
I'll be picking this up on Monday but I'm a bit disappointed with reviews, couldn't they simply make a completely new game based on the same plot and release it a year or two later? I don't know the whole story behind it all but surely a game that was in development since 1997 couldn't compete with current titles.
 
Honestly, this is a game for adolescents. All the games in the series have been shite and this one was never gonna be any better. It's bought by the same kind of people who bought How To Be A Complete Bastard in the 80s and Madonna's Sex book in the 90s. Hypenitis.
 
Duke Nukem 3D was a quality game.

It was.

I haven't played this - and don't play on playing it - but from what I've read it's completely different. There's a picture going around that's ironically showing the differences in level design between the two games. Where Duke Nukem 3D had pretty big levels, with secrets and hidden places, etc, Duke Nukem Forever is pretty much one big straight line. Always.
 
What a huge pile of shite it has turned out to be.



The two people playing that are for one thing really shit at it and must have been told they were going to be playing a serious gritty FPS. The opening segment is a little longer than it needed to be, but that car segment i thought was fine as it was basically following a straight line. Maybe it went on a little too long but i had no problem with it.

Having a go at the story is a bit odd, it's meant to be ridiculous. The whole basis is the alien's have stole our women, which makes Duke unhappy which means he goes and kills.

It's not as good as Duke Nukem 3D, but it's a fun game for people who love the character and that's who the game was ultimately made for.

It was.

I haven't played this - and don't play on playing it - but from what I've read it's completely different. There's a picture going around that's ironically showing the differences in level design between the two games. Where Duke Nukem 3D had pretty big levels, with secrets and hidden places, etc, Duke Nukem Forever is pretty much one big straight line. Always.

That's true, most of the levels are linear. There are still some areas where you can doss about and wander off into toilets et al but they're mainly in the first hour.
 
Xander, I know that you started the thread, and you wanted the game to be good, but you really should let go and admit that it's a massive train wreck!

:lol: Trust me i know it's not good by todays standards, or possibly even this gen standards. But i'm enjoying it for what it is, i'm not sure how it's a train wreck as it still plays fine there's nothing that feels broken about it, well apart from the excessive load times.

Shooting down wave after wave of alien with an dual rocket launcher is still fun and the one liners and nods to other games are still there.

The thing is this game should have come out years ago, it does feel like an older game. Like i said i'm still enjoying it, i just finished it this morning and i'm playing through on Damn, I'm Good difficulty now.

It's much better than Turning Point, that's got to count for something :nervous:
 
I actually feel like returning the game, and I've only played it for 15 minutes too - it just seemed so rushed to me, or made by a company with a tiny budget.

It's pissing me off, this game had SO MUCH potential. So much. If they made it realistic it would be awesome.
 
I'm a bit worried because I am picking it up tomorrow and I really expected it to be half decent, not so sure anymore with piss poor reviews all over the net.
 
Give it a go is all i'll say. I like it personally, maybe because it's what i expected. I wasn't holding out for it being anything but some Duke, especially after reading some of the stuff from Randy Pitchford! He basically admitted the game wasn't all that but that they had to get it released as a homage to Duke and the people who worked throughout those 12 years on it.

Playing wise it's fine, i really haven't had any problems with it. Some of the platformer sections are a little clunky but it's simple platforming anyway so it gets away with it. There's a lot of hints to them making more Duke games in the future within this, so maybe with a bigger and better team and some more backing they'll be able to make it better and more up to date next time.
 
I'll only be paying £2 for it when I trade inFamous 2 as my shop only charges that much if you trade a game within a week of its purchase so for £2 a week I can play anything I like, and I have seen some decent gamepkay videos of it so it might not be that horrible in the end. I expected graphics to be bad but I don't really have much problem with driving miniature cars or shrinking down and running around the casino, it's at least different from all the other FPS that are currently available. I am not expecting a 10/10 game but a 6/10 would be nice.
 
Playing bits and pieces of it at the mo. Just got past that Rc car bit.

The game is nowhere near as bad so people are making out so far. It's not supposed to be anything other than a mindless shooter (though the original was brilliant) and as such it's kind of fun. There's something that doesn't feel quite right about the shooting though. Even with aiming help off, it still seems as if it's assisting.

I wouldn't recommend paying full price for it, but so far it's amusing.
 
Well on the plus side the price will probably drop very quickly. So those like myself who intend to play it just because its Duke should probably wait a few weeks and pick it up for next to nothing
 
Why would they? :confused:

Because the developers and the publishers don't like it, it loses them revenue. This might surprise you, but you will soon buy games where you only get the first two levels, and then for the rest you'll need an online pass or an unlock code, and that will be linked to your account/machine and your account/machine only, meaning that if you sell, rent, or exchange the game, they'll start asking you for money to play it, or, the game itself will cost a lot less, but then you'll have to pay to unlock the rest.
 
Because the developers and the publishers don't like it, it loses them revenue. This might surprise you, but you will soon buy games where you only get the first two levels, and then for the rest you'll need an online pass or an unlock code, and that will be linked to your account/machine and your account/machine only, meaning that if you sell, rent, or exchange the game, they'll start asking you for money to play it, or, the game itself will cost a lot less, but then you'll have to pay to unlock the rest.

Ah, I thought some kind of law was about to be enforced in EU to prevent stores from trading games. As for what you are saying, I don't think it will happen in the current generation, I've heard noises like that for a while but I just can't see it. I would probably survive anyway though, just wouldn't play literally every single new game that is released. They've already started doing it with online passes but it mainly concerns games that people seldom trade, for example FIFA which is basically a game you buy with a perspective to play it for a whole year, not a week.

What I don't really get is how the store that I'm picking the game up from makes money on this, they are paying £20 for a game and then basically shipping it out for £2 or £3, I know they are going to do it numerous times but short term they are taking a big loss when they ship 40 or 50 games, and it's only a small store in the middle of nowhere in the poorest area of Krakow, I don't think they have much money to work with yet they somehow survive. Not to mention that in some cases they will never see the game back, like Gran Turismo or FIFA who have enough re-play value to be kept for ages. It makes sense for adventure games that are short and likely to be traded back within 7 days but for the rest it just doesn't make sense to me.
 
Anyway, I got it today, it really does look like a PS2 game. :lol: Gameplay has been fine though, nothing particularly good about it but it kept me interested for an hour and I actually feel like I might complete this game.
 
I've played it on both PC and 360 now, and I have to say if you have a choice DO NOT get the console version!

Not that the game is much better on the PC, but it at least loads textures, doesn't look quite so old and you can aim. I'm not completely sure as to why the framerate drops so much though, I think they've either got a problem with the LOD settings, or more likely it's the tacked on post processing.
 
I've read somewhere that the campaign is 18 hours long which might actually prevent me from completing it. It's not half as bad as people suggest, well graphics wise it is but gameplay is fine, but I haven't even devoted 18 hours to excellent Red Dead Redemption to get more than 60% after completing the main story, I cannot see how I'm going to play an old Duke Nukem for that long.
 
I don't think it's 18 hours long at all, maybe that was what it was going to be before Gearbox whittled it down. I'd say it's about half that in reality.
 
Ha ha! I know I complain sometimes about certain reviewers giving way too high scores and others giving scores way too low, the balance is all wrong most of the time, but 1UP gave this a big all mighty 0/10. That's just fecking ridiculous!

Publishers don't help themselves though. The Public Relations firm handling the marketing of this is well pissed off. I said in a previous post when someone asked why there were no reviews, and I replied that maybe they don't want it reviewed before release. They knew themselves that it was a turd.

zVjF6.jpg


He he!
 
I've been playing on PS3. The game is average from a technical viewpoint and actually good fun to play. Many of the reviews are too harsh and anyone involved with the game has the right to feel victimised.

It's rough around the edges, sure, but it's not broken in any way. The controls are fine and there's a satisfying feel to the weapons. As campaigns go, it's really no worse than your CODs.
 
It's one reason why I hate modern game "journalism", the whole thing is a total joke, and in many cases based on the "opinion" of some spotty teenager just out of "journalism" college. Yep, that's right, they are not writing for the Daily Telegraph because the Daily Telegraph wouldn't have them. Then you get the opposite with EDGE who don't even put the names of the people that judged the game on their reviews, so it seems as if it's the opinion of all of the writers of the magazine when it very clearly isn't, but you have no clue. Names should be on the reviews because you can then see the track record of that reviewer such that if you disagreed with them in the past, you at least have some form of basis point.

0/10 from 1UP, really? That means that the game has no value whatsoever, zero, worthless, which clearly cannot be the case. They've pulled that trick on to be controversial on purpose, thus generating lots more hits to their website.

I wish that they would do what many film reviews do, and go for a 5 star system, and poll multiple reviewers scores together to get the overall. If a media organisation has 5 people doing reviews get all 5 to review every game. What the hell else are they doing on a daily basis?

* - Poor
** - Average
*** - Good
**** - Very Good
***** - Outstanding in every aspect

It isn't complicated, get rid of the bloody numbers.
 
Its not even been out a week and its already down to £30 in my local GAME.

Give it 2 weeks and they'll be giving it away for free.
 
It's one reason why I hate modern game "journalism", the whole thing is a total joke, and in many cases based on the "opinion" of some spotty teenager just out of "journalism" college. Yep, that's right, they are not writing for the Daily Telegraph because the Daily Telegraph wouldn't have them. Then you get the opposite with EDGE who don't even put the names of the people that judged the game on their reviews, so it seems as if it's the opinion of all of the writers of the magazine when it very clearly isn't, but you have no clue. Names should be on the reviews because you can then see the track record of that reviewer such that if you disagreed with them in the past, you at least have some form of basis point.

0/10 from 1UP, really? That means that the game has no value whatsoever, zero, worthless, which clearly cannot be the case. They've pulled that trick on to be controversial on purpose, thus generating lots more hits to their website.

I wish that they would do what many film reviews do, and go for a 5 star system, and poll multiple reviewers scores together to get the overall. If a media organisation has 5 people doing reviews get all 5 to review every game. What the hell else are they doing on a daily basis?

* - Poor
** - Average
*** - Good
**** - Very Good
***** - Outstanding in every aspect

It isn't complicated, get rid of the bloody numbers.

Aye, the numerical reviewing system is criminal when it comes to misleading, most folks tend to skip the entire review just to seek out the score at the end.

I do like Famitsu's out of 40 rating scale though, seems to work well oddly enough.
 
I usually like 1UP's reviews. They tend to mirror my own views on games.

Destructoid gave this a 2.
 
Edge will give this a 3, then proceed to pleasure themselves silly over some obscure JRPG no one's heard of, not even in Japan. They're exclusive like that.
 
0/10 is just as stupid as those who give every big game 10/10.

Game reviews are utterly terrible these days. You can't trust the big guys (the ones publishers 'deal' with) and the smaller ones just act like twats to get noticed.