COD 5: World at War

I was actually looking at that on eBay and it's quite pricey at the minute. Are there any plans to release it in Europe?

If not I may buy it next month, it seems to have got good reviews across the board.
 
I was actually looking at that on eBay and it's quite pricey at the minute. Are there any plans to release it in Europe?

If not I may buy it next month, it seems to have got good reviews across the board.
No plans to release it in Europe. You can import it (including delivery) for £40.00.

I bought mine from here:

eStarland.com - Demon's Souls (Playstation 3)

It was delivered in under 2 weeks. I know Xander ordered his from Axelmusic.
 
I don't know if it was today or yesterday, but I read that some bloke from Sony Japan said that it was a massive mistake that they didn't publish it themselves and that it should in hindsight have been a first party game.

I'd take cheer from that, meaning that a follow up will happen.
 
Great news. It really is a superb game (after the bouts of unbridled rage dissipate).
 
Here's the thing that I read from GDC:

Perhaps there's some irony in the fact that the most insightful speaker at the panel was in attendance as a Sony representative. Yeonkyung Kim plays a prominent role in the company's Japanese studio, working as a sort of international liaison for localization and licensing, and had had a number of great insights to offer regarding his experiences there. By far the most significant of these was Kim's admission that, despite great strides companies like Sony has made over the past decade in the art of localization, it's far from a perfect process. As an example, he touched on last year's surprise sleeper RPG hit, Demon's Souls. The From-developed dungeon crawler was expected to be a tiny niche project, with initial shipments of 15,000 copies. Yet it became a breakout through word-of-mouth, with current sales closing in on a quarter of a million.

Unfortunately, its unorthodox design and unrelenting difficulty caused Sony's U.S. and European arms to pass it up, assuming that it would be a failure outside of Japan. Instead, it was picked up for international release by Atlus; despite SCEJ's reluctance to license the game, they wanted Demon's Souls to carve a niche for itself outside Japan, and first-party avenues were closed.

"That was a mistake," Kim admits. "It should have come out as a first-party title."

Kim also addressed the fact that the changing nature of the games industry around the world is affecting localization. Where traditionally people think of "game localization" as the process of taking Japanese games into English and the prominent European languages, more and more Western-developed games are being localized into Japanese. Localization is far more than simply translating scripts, so adapting games into Japanese brings with it a number of unique issues.
 
Is this game actually possible to complete on Veteran? fecking hell. I'm down to the last 4 missions, but jesus, 'Blowtorch and Corkscrew' is bloody difficult.

How people think MW2 is more difficult than this on Veteran I don't know.

I am still on this level, it is actually impossible. It must be.
 
This is still probably my favourite COD.

Mine too, but only for Nazi Zombies, that game mode is awesome, never really played the story mode, and the online was ok...MW1 and MW2 just haven't grabbed me at all, completed the story on MW1, but not even played MW2

Anyone still play Nazi Zombies?
 
It's a fantastic mission though, isn't it? Fighting in front of the Reichstag, whilst everything around you is reduced to a pile of rubble. I find it brilliant.
 
Managed to Destroy the four Flak 88-s. If you take out the left one first, then the right, it's actually not that difficult.

Getting into the Reichstag, however....
 
worth £15?

I've not got into the world of COD yet. Played a couple of missions on MW2 when i briefly borrowed it and enjoyed it. I'm not big on multiplayer games and not too keen on shelling out £30+ for black ops.