What's The Difference?


It's all about the memory you have. If I'm the Developer of Killzone 2, then I'm using 32MB just for my buffers. Then I need a texture for some walls

HortonRockWall2.jpg


There goes another 4MB

Now I need a texture for the floor

give-aways_texture_floor_wood.jpg


There goes another 4MB

I now have 216MB left.