I'm actually giving it a 2nd play through because I want it to win me over, but its even worse the second time and it could have been great, thats the killer, this could have been a 9 or 10.
but every character in the game is so fecking stupid, its like they are trying to out stupid the next person..
Then every time they run into a roadblock writing instead of trying to fix it logically, its "Lets knock someone out, fade to black and transfer them where we need them to be.". Whats the point in me spending 2 fecking hours going around a map that has nothing to do with story just for another cut scene that transfers me elsewhere. It makes playing said area completely pointless (the one exception being Abby in Santa Barbra. How about just design the levels properly, actually level design is good, they've just designed pointless areas that are nothing to do with the story. Which is filler.
The shock value writing, the characters and the pointless sections of gameplay. The coincidental meetings. This is a shadow of the first game.
Totally agree. This game was a waste opportunity, but they just cared about having a long game, rather than a coherent plot or varied gameplay.