Edit: Sorry guys, all full now. I can only have so many people in it before it's too much work to handle. Maybe next time (and oh yes, there will be a next time!)
So, some guys decided they wouldn't mind another experiment, and I wouldn't mind doing another one. I apologize for the last one, but it was just too big to handle. That's why this one is like the first one, a simple player one. If I ever get too busy to update at all, it's easy to pass it on to someone. As I remember, the first one went through a few people before it vanished.
This one will be less restrictive than the last player one. To make it short: there are no restrictions. If you want a really, really quick player that is weak as a 12 year old girl and plays right-back/striker, is a completely disloyal aggressive unsportsmanlike bastard that has every single PPM (even the contradictory ones), you can! That said, I strongly advise having somewhat high Professionalism, if you want to see your player reach his potential. Unless, of course, you don't want him to reach his potential. I'll still report on him if he plays non-league football in Angola.
Since I just started considering a new one, I haven't decided on how to do the club thing. Last time we did a random drawing of third tier English, Italian and Spanish clubs. We could do that again. Or we could do a completely random draw from the league system of whatever nation your player is from. Or, going with the overarching theme of this experiment, maybe we could all simply decide which club we want to start out in, no restrictions. Need input on this one.
A word of warning, though. Since this is exam season, the updates for the next two months aren't exactly going to be daily. Still, I can run the game when I'm reading/writing, and put my mind off University by writing for this when I need a break. I actually like doing these (for the most part
), believe it or not. (And of course, when UFC Undisputed 2010 comes out I probably won't log in for a week. It comes out a week before my final exam
)
I haven't quite decided where I want to put the player limit, but the more there is the slower and less detailed the updates will be.
Let's get started, shall we?
Name:
Date of Birth:
City of Birth (optional):
Nation:
Second Nation(s) (optional):
Height/Weight:
Left Foot/Right Foot (1/20 on both):
Position(s):
Favourite Clubs:
Disliked Clubs:
Starting Club (in case we decide to do it that way):
A final word of warning for the attributes. Since we'll start out as 15 year olds with a fairly low Current Ability, you'll never get everything the way you want it. Try to at least keep some sort of progression there, so if you want to start throwing 20's around, only put it on the attributes you really want highest up. They probably won't be 20's from the start anyway, but they have the best chances of getting there. Or just throw them around willy nilly, see how I care!
Also, if you don't want to specify an attribute, just put 0. It will be random.
Person Data (1-20)
Adaptability:
Ambition:
Controversy:
Loyalty:
Pressure:
Professionalism:
Sportsmanship:
Temperament:
Mental Attributes (1-20)
Aggression:
Anticipation:
Bravery:
Composure:
Concentration:
Consistency:
Creativity:
Decisions:
Determination:
Dirtiness:
Flair:
Important Matches:
Influence:
Off the Ball:
Positioning:
Team Work:
Work Rate:
Physical Attributes (1-20)
Acceleration:
Agility:
Balance:
Injury Proneness (high is more likely to get injured):
Jumping:
Natural Fitness:
Pace:
Stamina:
Strength:
Technical Attributes (1-20)
Corners:
Crossing:
Dribbling:
Finishing:
First Touch:
Free Kicks:
Heading:
Long Shots:
Long Throws:
Marking:
Passing:
Penalty Taking:
Tackling:
Technique (it can improve!):
Versatility:
Preferred Player Moves
So, some guys decided they wouldn't mind another experiment, and I wouldn't mind doing another one. I apologize for the last one, but it was just too big to handle. That's why this one is like the first one, a simple player one. If I ever get too busy to update at all, it's easy to pass it on to someone. As I remember, the first one went through a few people before it vanished.
This one will be less restrictive than the last player one. To make it short: there are no restrictions. If you want a really, really quick player that is weak as a 12 year old girl and plays right-back/striker, is a completely disloyal aggressive unsportsmanlike bastard that has every single PPM (even the contradictory ones), you can! That said, I strongly advise having somewhat high Professionalism, if you want to see your player reach his potential. Unless, of course, you don't want him to reach his potential. I'll still report on him if he plays non-league football in Angola.
Since I just started considering a new one, I haven't decided on how to do the club thing. Last time we did a random drawing of third tier English, Italian and Spanish clubs. We could do that again. Or we could do a completely random draw from the league system of whatever nation your player is from. Or, going with the overarching theme of this experiment, maybe we could all simply decide which club we want to start out in, no restrictions. Need input on this one.
A word of warning, though. Since this is exam season, the updates for the next two months aren't exactly going to be daily. Still, I can run the game when I'm reading/writing, and put my mind off University by writing for this when I need a break. I actually like doing these (for the most part
I haven't quite decided where I want to put the player limit, but the more there is the slower and less detailed the updates will be.
Let's get started, shall we?
Name:
Date of Birth:
City of Birth (optional):
Nation:
Second Nation(s) (optional):
Height/Weight:
Left Foot/Right Foot (1/20 on both):
Position(s):
Favourite Clubs:
Disliked Clubs:
Starting Club (in case we decide to do it that way):
A final word of warning for the attributes. Since we'll start out as 15 year olds with a fairly low Current Ability, you'll never get everything the way you want it. Try to at least keep some sort of progression there, so if you want to start throwing 20's around, only put it on the attributes you really want highest up. They probably won't be 20's from the start anyway, but they have the best chances of getting there. Or just throw them around willy nilly, see how I care!
Also, if you don't want to specify an attribute, just put 0. It will be random.
Person Data (1-20)
Adaptability:
Ambition:
Controversy:
Loyalty:
Pressure:
Professionalism:
Sportsmanship:
Temperament:
Mental Attributes (1-20)
Aggression:
Anticipation:
Bravery:
Composure:
Concentration:
Consistency:
Creativity:
Decisions:
Determination:
Dirtiness:
Flair:
Important Matches:
Influence:
Off the Ball:
Positioning:
Team Work:
Work Rate:
Physical Attributes (1-20)
Acceleration:
Agility:
Balance:
Injury Proneness (high is more likely to get injured):
Jumping:
Natural Fitness:
Pace:
Stamina:
Strength:
Technical Attributes (1-20)
Corners:
Crossing:
Dribbling:
Finishing:
First Touch:
Free Kicks:
Heading:
Long Shots:
Long Throws:
Marking:
Passing:
Penalty Taking:
Tackling:
Technique (it can improve!):
Versatility:
Preferred Player Moves
