Ainu
Full Member
I can definitely tell you why I didn't like XIII. For pretty much the entire game, it's literally nothing more than corridors with no other option than walking forward and fighting monsters. It's not that it's linear, it's that it fails to make me believe in a wider world out there. It felt like there was nothing out there. It rarely if ever breaks up the pacing, there's no moments for slowing down, doing other stuff, just any sort of variety.But which bits did you enjoy? Which bits push one up your list over another?
It might not be science, but no-one seems to be able to say 'why'. I could write a novel on why I prefer 12 and 13 over the other entries, but there's no discourse because Aerith. Or something.
And then there's the writing. It's been too long to remember it exactly, but I spent most of the game rolling my eyes at the cutscenes and hoping no one would enter the room and see me watching that stuff. I didn't like any of the characters and that made me not believe in their stories either. Gameplay was fine, but I remember character progress constantly being gated, which annoyed me. Either way, that alone was not enough to compensate all of its other shortcomings.
I don't mention FFXII in the same breath, though. I love that game, despite its story and several of its characters not doing anything for me. It has such a fantastic world and a lot of flexibility in terms of character builds and combat.