Redlambs
Creator of the Caftards comics
Oh look at Mr Rich!
No, if I was Mr Rich I'd have scalped and not given a shit about fighting for one!
Oh look at Mr Rich!
I do play on a 144hz monitor, thankfully high refresh rates are the single reason I continue to play competitive FPS games solely on PC. A lot of PC games can't even be extended beyond 60fps without editing config files, and others just run horrifically. You ever tried running a Bethesda game at over 60fps? It's absolute jank galore (yes I know its Bethesda, but even by their standards its borderline unplayable). Even the reputable big boys seem to treat PC versions with contempt - remember the shitshow that was GTA IV on PC? Don't get me wrong, the PC is still my preferred platform of choice, but I don't think it offers that much more in this era compared to bygone eras, where it felt like an entirely different experience altogether.Well I totally disagree. Plenty games I've played lately run way better on PC. You've conveniently left out the main benefits of a PC which are high refresh rates and response times in monitors. A gaming PC that can do.. say.. 1440p 144hz well still shits all over the new consoles when running pretty much any game.
I'm almost certainly younger than you ya cheeky sodYeah, the "most games are capped at 60fps" comment shows how out of touch you are Kaos my boomer friend
And I know you have a PS5, that doesn't make your scalping point valid. I have a PS5, X and a 3070 and I didn't over pay for any of them via scalpers.
I do play on a 144hz monitor, thankfully high refresh rates are the single reason I continue to play competitive FPS games solely on PC. A lot of PC games can't even be extended beyond 60fps without editing config files, and others just run horrifically. You ever tried running a Bethesda game at over 60fps? It's absolute jank galore (yes I know its Bethesda, but even by their standards its borderline unplayable). Even the reputable big boys seem to treat PC versions with contempt - remember the shitshow that was GTA IV on PC? Don't get me wrong, the PC is still my preferred platform of choice, but I don't think it offers that much more in this era compared to bygone eras, where it felt like an entirely different experience altogether.
I'm almost certainly younger than you ya cheeky sod
I do play on a 144hz monitor, thankfully high refresh rates are the single reason I continue to play competitive FPS games solely on PC. A lot of PC games can't even be extended beyond 60fps without editing config files, and others just run horrifically. You ever tried running a Bethesda game at over 60fps? It's absolute jank galore (yes I know its Bethesda, but even by their standards its borderline unplayable). Even the reputable big boys seem to treat PC versions with contempt - remember the shitshow that was GTA IV on PC? Don't get me wrong, the PC is still my preferred platform of choice, but I don't think it offers that much more in this era compared to bygone eras, where it felt like an entirely different experience altogether.
I'm almost certainly younger than you ya cheeky sod
Dont see the point if you have a ps4. Your paying 1300 to play Demons Souls. Which is pretty madI'll do that with my old ps4 pro after I get the ps5.
This is madness.Paying 1.3k ish, but it's local so I get to actually have the console before paying, see it working etc. I'd rather pay extra for that safety.
That's just not true.I do play on a 144hz monitor, thankfully high refresh rates are the single reason I continue to play competitive FPS games solely on PC. A lot of PC games can't even be extended beyond 60fps without editing config files, and others just run horrifically. You ever tried running a Bethesda game at over 60fps? It's absolute jank galore (yes I know its Bethesda, but even by their standards its borderline unplayable). Even the reputable big boys seem to treat PC versions with contempt - remember the shitshow that was GTA IV on PC? Don't get me wrong, the PC is still my preferred platform of choice, but I don't think it offers that much more in this era compared to bygone eras, where it felt like an entirely different experience altogether.
I'm almost certainly younger than you ya cheeky sod
Saint of Killers said:
Latest deal is Games Under £20: https://en.psprices.com/region-gb/discounts/?sort=date&page=1
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Nobody's openly praising it, where did you see that? Do you think people would think the problem was gone if he hadn't posted about his console, and what about his post could be construed as praise for scalpers?And people are also allowed to think scalping is a shite practice that at very least shouldn't be openly praised.
But each to their own!
The TT game alone costs more than I paid for a year of game pass
More to reduce risk of being sent stones. Tons of those kinds here.
The other benefit is you can use it to beat the guy to death with
The costs can balloon pretty quickly though. A 3070 is more expensive than any console; a 144Hz monitor can be cheap-ish at this point but still an extra cost (if we assume that you'd have a TV anyway, console or not). I thought about upgrading my PC but I'd pretty much have to get a new one - motherboard, CPU, GPU. So the extra graphical fidelity is simply not worth it to me at this point. A PC set-up that costs as much as a PS5 (monitor included) won't reach 144 FPS either, not in the latest newest games anyway.Well I totally disagree. Plenty games I've played lately run way better on PC. You've conveniently left out the main benefits of a PC which are high refresh rates and response times in monitors. A gaming PC that can do.. say.. 1440p 144hz well still shits all over the new consoles when running pretty much any game.
Not really what I was saying though, money wasn't part of the discussion at all.The costs can balloon pretty quickly though. A 3070 is more expensive than any console; a 144Hz monitor can be cheap-ish at this point but still an extra cost (if we assume that you'd have a TV anyway, console or not). I thought about upgrading my PC but I'd pretty much have to get a new one - motherboard, CPU, GPU. So the extra graphical fidelity is simply not worth it to me at this point. A PC set-up that costs as much as a PS5 (monitor included) won't reach 144 FPS either, not in the latest newest games anyway.
Of course I was never a graphics/FPS guy. I mainly prefer PC gaming because of full backwards compatibility, modding, and not having to pay extra for multiplayer (but I never really play multiplayer games anyway so...)
Let's go back to the original discussion then: Kaos wasn't exactly wrong about there being games where unlimited FPS still isn't a thing even on PC. He says he's a big Soulsborne fan and that makes sense: From Software games still need third-party mods to run at anything higher than 60 FPS on PC. You have to actively look for stuff to unlock it. It's not the norm but, well, consoles still do hold back PC games somewhat. When a developer doesn't rein in the PC version for the sake of the consoles - well that's when you get Cyberpunk, as you said.Not really what I was saying though, money wasn't part of the discussion at all.
Anyway I would say it really depends on the situation. Two years ago in the latter years of the ps4 and xbone you could easily build a PC that was better value wise than spending money on buying them. Right now at the very start of the new gen, yeah, PS5 and Series X look like really good value. But in another few years that will shift yet again.
Anyway everyone knows you don't go PC over console for monetary reasons, you pretty much always have to accept that you will need to pay more for it. If the argument is that consoles are generally much cheaper as gaming devices than PC's, then obviously that's true. But if you are willing to spend the money on PC's it's a better place to play games in a lot of ways.
oh and you could also argue that all the different platforms and 3rd party sellers etc. on PC can drive costs down a lot over its lifespan vs consoles plus the fact that PC's are also more than just gaming devices but.. whatevz.
Almost no PC game released in the last four or five years comes locked at 60fps. Are there games it does happen with? Sure, but it's a relatively small amount.Let's go back to the original discussion then: Kaos wasn't exactly wrong about there being games where unlimited FPS still isn't a thing even on PC. He says he's a big Soulsborne fan and that makes sense: From Software games still need third-party mods to run at anything higher than 60 FPS on PC. You have to actively look for stuff to unlock it. It's not the norm but, well, consoles still do hold back PC games somewhat. When a developer doesn't rein in the PC version for the sake of the consoles - well that's when you get Cyberpunk, as you said.
The 144 Hz experience is nice but, for me at least, it really only makes a massive difference in first-person shooters. I was much better at Battlefront playing on my friend's PC than on my own. But Sekiro with unlocked framerate wasn't a drastically different and improved experience. So I'd say it also depends what sort of games you play.
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Not sure if already posted but a great piece if work from DF. The PS5 really is more powerful than meets the eye. It performs 20% better than an RTX 2070 super and 8.6% less than 3070 in native 4k with ray tracing.
I don't know what we're arguing either. I think my point is - I'm not actually sure - that for a significant amount of games, the PC version isn't necessarily a notably superior experience, and that consoles being the main market for games does hold back PC gaming to an extent. PC games might not be poor ports of console games but often they're an afterthought. Just look at every single game that ties physics to framerate - hello, Bethesda - which can cause extremely funky results when you're playing at 144 fps. Which also means that PC gaming's higher costs may or may not be worth it for any particular player, depending on the kind of games they're into.Almost no PC game released in the last four or five years comes locked at 60fps. Are there games it does happen with? Sure, but it's a relatively small amount.
I mean obviously if you play an older game it might have limitations like that because back then high refresh rates simply weren't an important thing for PC gaming whereas now, they are.
Anyway I don't know what you are even arguing at this point. One minute it's cost, now about what Kaos said. I simply said that Kaos comments that PC games are poor ports of console games these days is bullshit. Which it clearly is.
I'd never recommend PC over console to play a driving game for example (although.. if you have a controller, it can still be better) but I didn't think I'd have to go and explain such obvious things to someone who is a PC gamer themselves Both have their advantages and disadvantages, that's why I like to own both!
OK, well I'd disagree then. I honestly can't think of any AA or AAA games that I've played in the last four or five years that were better to buy on console instead of PC? In pretty much every case the PC had better performance, graphics etc. and was generally cheaper, too.I don't know what we're arguing either. I think my point is - I'm not actually sure - that for a significant amount of games, the PC version isn't necessarily a notably superior experience, and that consoles being the main market for games does hold back PC gaming to an extent. PC games might not be poor ports of console games but often they're an afterthought. Just look at every single game that ties physics to framerate - hello, Bethesda - which can cause extremely funky results when you're playing at 144 fps. Which also means that PC gaming's higher costs may or may not be worth it for any particular player, depending on the kind of games they're into.
A driving game might not be the greatest example actually, depending on the kind. For a hardcore, realistic simulator I'd say get it on PC and use a proper steering wheel with pedals and shit, and crank that framerate up for maximum smoothness and visual information.
Yeah, I'm not denying that, I'm saying that once a console game is capable of delivering 60 FPS, the difference ceases to be that great. In graphical fidelity, the PC will probably always be ahead but the gameplay experience will no longer be as drastically different as it was when consoles were still chugging along at 30 fps because going from 30 to 60 is night and day. In contrast, the PS5 is supposed to be able to deliver 4k at 120Hz with HDMI 2.1. At 120 fps, the PC would have basically no advantage in smoothness and responsiveness (above 60, diminishing returns do start to kick in and anything above 120 and you won't really notice the difference) so the main advantage would be visual fidelity. The gap will be smaller in this sense, even in the case of games where the PC version does take full advantage of the PC (again, looking at you, Bethesda or From Software for not doing that).In pretty much every case the PC had better performance, graphics etc.
Yeah so I still don't know what you're trying to even argue here. I've already said the gap is much smaller than usual right now because the next-gen consoles just came out. All I said was that Kaos statement originally was bullshit and then you went on a big tirade about value and pc vs consoles and bla bla whatever, come on Siorac, admit you were fighting a battle that was never started!Yeah, I'm not denying that, I'm saying that once a console game is capable of delivering 60 FPS, the difference ceases to be that great. In graphical fidelity, the PC will probably always be ahead but the gameplay experience will no longer be as drastically different as it was when consoles were still chugging along at 30 fps because going from 30 to 60 is night and day. In contrast, the PS5 is supposed to be able to deliver 4k at 120Hz with HDMI 2.1. At 120 fps, the PC would have basically no advantage in smoothness and responsiveness (above 60, diminishing returns do start to kick in and anything above 120 and you won't really notice the difference) so the main advantage would be visual fidelity. The gap will be smaller in this sense, even in the case of games where the PC version does take full advantage of the PC (again, looking at you, Bethesda or From Software for not doing that).
Of course most console games won't run at 120 FPS. But for the vast majority of people, new PC games don't, either, and games either don't take full advantage of the PC's power or if they do, you need a nuclear-powered quantum computer that can feel the Force to run them at their best. See Cyberpunk: you can, theoretically, run it at 4K on Ultra but then a 3090 will average around 35-40 fps. Then again, maybe in a few years PC hardware will be capable of, I don't know, time travel or something so that a €1500 PC will actually know in advance what you want to do in a game. And then consoles will look very silly with their traditional concept of the flow of time.
Dead by daylight is a lot of funI had someone message me on PSN at 1am last night saying "It's not worth it. He deserves to be in the basement. He ran toward the basement as he was being chased when I went to go grab u"
Weirded me out
I've messaged back and turns out he's a kid who was playing Dead By Daylight and was trying to message someone with the same username as me but he must've been on PC. We've had a nice chat about the game and I wished him well.
Yeah, I'm not denying that, I'm saying that once a console game is capable of delivering 60 FPS, the difference ceases to be that great. In graphical fidelity, the PC will probably always be ahead but the gameplay experience will no longer be as drastically different as it was when consoles were still chugging along at 30 fps because going from 30 to 60 is night and day. In contrast, the PS5 is supposed to be able to deliver 4k at 120Hz with HDMI 2.1. At 120 fps, the PC would have basically no advantage in smoothness and responsiveness (above 60, diminishing returns do start to kick in and anything above 120 and you won't really notice the difference) so the main advantage would be visual fidelity. The gap will be smaller in this sense, even in the case of games where the PC version does take full advantage of the PC (again, looking at you, Bethesda or From Software for not doing that).
Of course most console games won't run at 120 FPS. But for the vast majority of people, new PC games don't, either, and games either don't take full advantage of the PC's power or if they do, you need a nuclear-powered quantum computer that can feel the Force to run them at their best. See Cyberpunk: you can, theoretically, run it at 4K on Ultra but then a 3090 will average around 35-40 fps. Then again, maybe in a few years PC hardware will be capable of, I don't know, time travel or something so that a €1500 PC will actually know in advance what you want to do in a game. And then consoles will look very silly with their traditional concept of the flow of time.
I had someone message me on PSN at 1am last night saying "It's not worth it. He deserves to be in the basement. He ran toward the basement as he was being chased when I went to go grab u"
Weirded me out
I've messaged back and turns out he's a kid who was playing Dead By Daylight and was trying to message someone with the same username as me but he must've been on PC. We've had a nice chat about the game and I wished him well.
No u!Yeah so I still don't know what you're trying to even argue here. I've already said the gap is much smaller than usual right now because the next-gen consoles just came out. All I said was that Kaos statement originally was bullshit and then you went on a big tirade about value and pc vs consoles and bla bla whatever, come on Siorac, admit you were fighting a battle that was never started!
I'm saying that this advantage/benefit, call it what you want is 1) expensive as feck, 2) getting smaller anyway as consoles are improving, and can put out 1440p or even 4K at 120 Hz themselves.You've conveniently left out the main benefits of a PC which are high refresh rates and response times in monitors. A gaming PC that can do.. say.. 1440p 144hz well still shits all over the new consoles when running pretty much any game.
I already said it's more expensive though, and then said the best place for bang for your buck is consoles. I would never dispute that. I simply dispute the idea that a good PC isn't worth it if you want the best possible gaming experience for a lot of games, because it is.No u!
But really, you also said this:
I'm saying that this advantage/benefit, call it what you want is 1) expensive as feck, 2) getting smaller anyway as consoles are improving, and can put out 1440p or even 4K at 120 Hz themselves.
This is me, plus the Switch for the Nintendo exclusives and party games .Just get a decent pc and a ps5 then you don’t have to have these arguments or miss out on any games at all!
leave the redundant Xbox to the side!
This is what I want to do, I just can't justify myself, at this point, the cost of upgrading the PC And believe me, I tried: I desperately want a new PC.Just get a decent pc and a ps5 then you don’t have to have these arguments or miss out on any games at all!
leave the redundant Xbox to the side!
Yes, it’s alright but it is very repetitive, but I don’t know how to make a shark game not repetitive though.Did anyone give Maneater a shot? Its pretty good and an easy / quick platinum if anyone is into that