inFAMOUS 2

Lance Uppercut

Guest


Looking very impressive. I enjoyed the first one, although it wasn't perfect. The side missions were incredibly repetitive, and there was little variation in the enemies.

They have changed the voice actor and revamped Cole's appearance completely. I'm not sure if that is a good thing, I liked both in the original.
 
We won't find out until the sequel, I imagine. Although I have read some convoluted theories on gaming boards.
 
Little is known about the Beast, his identity, or what his motives are. All that is known is that several years after Cole MacGrath gained his powers, the Beast emerged to lay waste to the planet.

A Conduit driven to the eradication of all life, the Beast decimated the planet, even as Cole avoided confronting him and escaped with his family. Cole may have been able to stop him, but decided to flee instead, to save his own family. With no one else capable of stopping him, the Beast's rampage goes unopposed, and eventually despite his efforts to protect them, Cole's family is killed, but by that time the Beast had grown so powerful that no force on Earth could stop him, prompting Cole to go back in time and alter the past so as to give his younger self a fighting chance against the villain.

"Kessler", as the older Cole now called himself, eventually kills Trish, who would have become his beloved wife in the future, preparing Cole so he has no emotional connection to anyone when the time comes to confront the Beast, so nothing will make him hesitate to combat it, fighting for the greater good. Thus, the entire plot of inFamous is a consequence of the Beast, as Kessler engineered his coup of the First Sons, the development and subsequent detonation of the Ray Sphere and the quarantine of Empire City all in an effort to force Cole to accept and develop his powers so as to defeat the Beast.
 
Loved inFamous. I absolutely raped that game, completed it as the good guy 100%. I think I may dust it off and go though as a bad guy this week.

That game, along with the Uncharted games are enough reason to own a PS3
 
That looks pretty fecking cool. I see they bowed to fan pressure and changed Cole's appearance back to how it was in the first game.
 
As promised, Sucker Punch has revealed InFamous 2's "big secret": user-generated missions.

Revealed at GDC this morning, the User-Generated Content feature will allow InFamous 2 players to build their own missions and then share them with the world.

"We thought inFamous 2 would be better if it didn't end-if you never ran out of missions and mini-missions to play and things to do," Suck Punch wrote on the PlayStation Blog. "So... we spent the last two years adding a User-Generated Content feature to the game.

"There really aren't a lot of limits to the sorts of missions you can build," the developer said. "Sure, you can build the sort of missions that will ship on the inFamous 2 disk. Mission creators have access to the same set of characters, creatures and props-so if you want to set a pack of Hive Lords rumbling after Cole through the streets of New Marais, you can do it. If you want to have Cole and Zeke face off against Nix and Kuo, you can do it.

"If you want to bend the rules of inFAMOUS 2 to create new kinds of missions, you can do that too. Wish I2 had pure stealth missions? No problem, you can create stealth missions. Looking for more of a challenge? Try taking away some of Cole's powers-see how the player does facing a platoon of Militia wielding only his Amp. Or add an old-school platforming challenge, or a race, or... I could go on all day.

"It's pretty easy to do missions that are more like mini-games, too. Skeet shooting? No problem. Disc golf? Assuming you're happy tossing around cars instead of Frisbees, sure. How about a mission where Zeke just tells you bad jokes until you shoot him? Um, yeah, you can do that, too."

Building missions is only half the story, of course, and PS3 owners can expect to be able to upload their creations to PSN and see other players' missions appear in their own single-player campaigns just like regular missions.

"When you walk up to them, you see the PSN tag of the mission creator, plus extra information like the mission's current rating," Sucker Punch explains.

"And back at Sucker Punch headquarters, we'll be watching-missions that get high scores will get promoted to the Sucker Punch Featured Missions list, and those missions will end up just about everyone's copy of New Marais."

A limited public beta of inFamous 2's User-Generated Content feature is planned for early April. An announcement on how you can sign up will be made on March 14.

:eek:
 
I didn't realise this was made by Sucker Punch, hurry up with Sly 4.

Could be interesting, surely the mission creation system would be pretty complex? Shall wait and see.
 
I didn't realise this was made by Sucker Punch, hurry up with Sly 4.

Could be interesting, surely the mission creation system would be pretty complex? Shall wait and see.

Have you played the first?
 
Yeah i did, was a fun game if with slightly clunky at times controls (that could just be my memory or indeed ability though).

I'll be picking this up, there was a ton of stuff to do and collect in the first one and i do love a good sandbox game.
 
I thought the controls were fine, but I was a little underwhelmed with the repetitiveness of the side missions.
 
Probably just me being a bit shite then! Aye they were a little repetitive but i just liked being able to doss around exploring. Kinda like what i've been doing with the Saboteur and Just Cause 2, i've not finished either of them storyline wise. But i've blown up and explored almost every nook and cranny, that was worth the money alone.
 
its shit isnt it, I bought it on release enjoyed the initial stuff but hated it after about an hour. Traded it within a week
 
Randall is slowly but surely showing himself to be the bitter XB360 fanboy that he is. He said the other day that Starhawk looked like a Gears of War rip off. Errrrr, no, it looks like Warhawk MKII. How the feck is Warhawk a Gears of War rip-off? :wenger:
 
Randall is slowly but surely showing himself to be the bitter XB360 fanboy that he is. He said the other day that Starhawk looked like a Gears of War rip off. Errrrr, no, it looks like Warhawk MKII. How the feck is Warhawk a Gears of War rip-off? :wenger:

Slowly, Weaste?
 
Randall is slowly but surely showing himself to be the bitter XB360 fanboy that he is. He said the other day that Starhawk looked like a Gears of War rip off. Errrrr, no, it looks like Warhawk MKII. How the feck is Warhawk a Gears of War rip-off? :wenger:

Slowly, Weaste?

hardly I own a Ps3 and have got a good few games for it, love loads of the exclusives on it.

I have never heard of warhawk. I just saw the vid you posted and it reminded me of Gears of war.

My above comment was about Prototype. I have never played infamous pt 1 (apart from the demo) but it is on my to do list
 
I forgot to mention, this will include access to the Uncharted 3 BETA. :drool:
 
Although putting the HDD in as standard is a great thing to do, the trouble of putting in the HDD as standard is that it always hinders their ability to price drop. HDDs don't generally come down in price, they usually just get bigger for the same price, such that for Sony it's probably more expensive to use a 160GB now than a 320GB or more. The whole thing is dictated by the PC market effecting economies of scale. How many laptops can you find now with only 160GB of HDD?