It's a bargain if all he wants to do is watch Blu-Ray dvd's.
From a gaming point of view, and yes, that's what he considers the most important factor, it's shit at the moment and doesn't look to get much better in the near future.
The software will come.
I feel that you confuse the two points. You are calling a piece of hardware shit in comparison to another because it does not have the software. Let us go back a little shall we to around the time you were probably about 1 years old.
Atari made a 16bit computer called the ST (Sixteen Thirty Two, because the Motorola MC68000 was a 32 bit chip internally, but only had a 16 bit data bus). Now, they released it in a nice little box for the home. Unfortunately as it turned out, a company called Commodore bout out a company called Hi-Torro and produced a machine called the Amiga. It came out about a year and a half later than the ST, but it shared the same processor (which in the Amiga was actually slightly slower - for very good reasons - 7.14mhz instead of the 8Mhz of the ST. It also had a far more complex graphical addressing system that meant that ports from the ST ran slower on the poor Amiga). It had a few tricks up its sleeve however, because it had some very nifty custom hardware. Because it had the same processor as the ST (the PS3's processor shares the same instruction set as the XBox360, but again is actually slower on base code because the XBox has 2 general processing cores, the PS3 only has one) games were very easily ported, and as the ST appeared some time before the Amiga in home form, that's what happened, and the ST looked very clever indeed with games such as Starglider.
At the time, everyone said, ah, great hardware, nothing using it though. ST was far cheaper, and lots of people bought it and thus it built a fan base that for the rest of the life of both machines would never accept which was the superior.
Time passed, after a year, even two (we are talking 1987 to 1989 here), all the Amiga got was ST ports, the Amiga was more expensive for obvious reasons, so the ST kept on outselling it. Then something changed. One or two developers though "feck me, look what you could do with this muther", and so they chanced their arm and did it. Shadow of the Beast was probably the first game that did it, it was developed for the Amiga and it said "feck off!" to everything else. The Atari ST simply could not do it, it tried, but failed miserably, and thus continued a trend, and the Amiga 500 sold like hotcakes. 3 years after it was launched, it was the king, the dogs bollocks. And the only reason it is still not the dogs bollocks is because Commodore were fecking idiots. If they had continued to put cash into R&D, the Playstation One would have never existed, and we probably wouldn't have to put up with Windows and Microsoft today. They didn't though, and the rest is history.
Those who bought it in the first place, instead of falling for the lure of the ST never regretted it, because they had their eyes open, and quality normally will prevail.