Alex99
Rehab's Pete Doherty
- Joined
- May 30, 2009
- Messages
- 17,287
If anyone's interested I've made a few editor files to freshen up new saves a little bit:
Second one has given every player a negative PA so every save they'll have a different PA. If a player had a PA of 191 or above I've set it to -10, if it was 181 to 190 it's set to -95, if it was 171 to 180 I've set it to -9, and so on. Means some players have a higher ceiling than before and others are much closer to their peaks. Found it stops me signing the same handful of players.
Third one is the opposite of the second one in that all negative PAs have been removed and set it to the top end of each threshold, so 200 for -10, 190 for -95, 180 for -9, and so on.
Wouldn't recommend using the second and third together, but they freshen the game up in different ways. They've both been done for every player too, not just the higher PAs, so it affects the game right down to the bottom levels.
Can upload them somewhere if anyone is interested.
- No pre set loans, injuries or bans
- All players have random PAs
- Golden Generation
Second one has given every player a negative PA so every save they'll have a different PA. If a player had a PA of 191 or above I've set it to -10, if it was 181 to 190 it's set to -95, if it was 171 to 180 I've set it to -9, and so on. Means some players have a higher ceiling than before and others are much closer to their peaks. Found it stops me signing the same handful of players.
Third one is the opposite of the second one in that all negative PAs have been removed and set it to the top end of each threshold, so 200 for -10, 190 for -95, 180 for -9, and so on.
Wouldn't recommend using the second and third together, but they freshen the game up in different ways. They've both been done for every player too, not just the higher PAs, so it affects the game right down to the bottom levels.
Can upload them somewhere if anyone is interested.