FM 2012 Manager Experiment

Solius

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Staff
Joined
Dec 31, 2007
Messages
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Would anyone be interested in this? I'll run the game and hopefully do it long enough before we all get bored again. Thought I'd try a different approach. You all start as young managers without jobs, but with good potential.

I'll gauge the interest before starting one, and will probably keep the number of participants low.

Players:

AN
Cina
Omar
DoctorEvil
Big-Red
Bo_7iDaR
KM
Flying Fox
Avarice
cold-zebra
WR
Burrow

NO MORE PLAYERS, SORRY.
 
I'd need someone to do me a favour and check the editor to find out what stats you all need to provide as I'm at work. Hopefully everyone who signs up can fill it out by tonight and I can start when I get home.
 
Of course, that's if you want me, after my shambles of an experiment.

Just be warned, they are a big commitment, and tiring, especially if you work full time.
 
Can someone write up a thing for people to fill in? Would appreciate it.
 
Yeah sure what the hell. I've always wanted to be a part of those but kept missing out at the last second. Count me in.
 
*reserving spot*
 
Ok it was going to be 9 players but I'll add you two. It's closed now.
 
I think the manager's stats are something like this.

Adaptability
Ambition
Controversy
Loyalty
Pressure
Professionalism
Sportsmanship
Temperament
 
:lol: Didn't even see that before making this thread.
 
Oh, and maybe this will help;

Name:
Ethnicity:
Date of birth:
Club/ unemployed:
Nation:
Preferred formations (2):
Top 5 Tactical attributes:
Top 5 Non-tactical attributes:
Top 5 tendencies:
Good Relationships:
Bad Relationships:
 
If you're inputting us through the editor, then I think the attribute fields are

Attacking
Defending
Fitness
Goalkeepers
Man Mangement
Mental
Tactical
Technical
Working with Youngsters


Adaptability
Determination
Judging Player Ability
Judging Player Potential
Level of Discipline
Motivating
Physiotherapy
Tactical Knowledge.
 
I don't have the editor installed so here's some stuff via Genie Scout. Hopefully someone with some time and the editor installed can change it to work.

Code:
[B]Personal[/B]

[INDENT]Name:
Nationality: Primary/Secondary
DOB:[/INDENT]

[B]Visible Attributes[/B]

[INDENT][B]Coaching Attributes[/B]

Attacking:
Goalkeepers:
Defending:
Fitness:
Man Management:
Mental:
Tactical:
Technical:
Working with Youngsters:[/INDENT]

[INDENT][B]Mental Attributes[/B]

Adaptability:
Determination:
JPA:
JPP:
Level of Discipline:
Motivating:
Physiotherapy:
Tactical Knowledge:[/INDENT]

[B]Hidden Non-Attributes[/B]

[INDENT]CA:
PA:
[I don't have the editor so if someone could check but this is where I'd put the preferred formations, defensive style, relationships, etc][/INDENT]

[B]Hidden Attributes[/B]

[INDENT][B]Tactical Attributes:[/B]

Attacking:
Depth:
Directness:
Flamboyancy:
Flexibility:
Free Roles:
Marking:
Offside:
Pressing:
Sitting Back:
Tempo:
Use of Playmaker:
Use of Substitutions:
Width:[/INDENT]

[INDENT][B]Non-Tactical Attributes:[/B]

Buying Players:
Hardness of Training:
Mind Games:
Squad Rotation:[/INDENT]

[INDENT][No point filling in the chairman stats][/INDENT]

[INDENT][B]Mental Traits[/B]

Adaptability:
Ambition:
Controversy:
Loyalty:
Pressure:
Professionalism:
Sportsmanship:
Temperament:[/INDENT]

Don't use this yet. Someone else needs to check it. Solius also needs to say what we're allowed to restrict or not. For example, I've left reputation out given that we start unemployed but Solius may decide to make us world-class managers who don't have jobs.
 
You'll start unemployed. I'll decide on the PA and CA later.
 
My different approach will be actually carrying it on for a while :p
 
Will be home in a bit. Going to load up the Editor and draw up a template for you all.

Might be out tonight though so if everyone does their info and stats I'll probably start tomorrow night.