First person shooter bubble

Battlefield 3 is awesome. I don't consider it stale at all. That said, my first Battlefield game was Bad Company 2, the previous one.
 
considering FPS' have been extremely popular for the past 20 years... I think they'll be hanging round for a while longer yet.

Whislt I'm know great lover of First person shooters... My favourite game of this year (Bulletstorm) was a n FPS for what it's worth...
 
Remake Spyro 1-3, Tony Hawks Pro Skater Series (which is happening), etc. There will always be FPS and they will always be big games, but there needs to more adventure games and casual games.

FPS and Action RPG's are over done (which is funny because 5 years ago there was far too few Action RPG's)
 
Remake Spyro 1-3, Tony Hawks Pro Skater Series (which is happening), etc. There will always be FPS and they will always be big games, but there needs to more adventure games and casual games.

FPS and Action RPG's are over done (which is funny because 5 years ago there was far too few Action RPG's)

I can't think of too many recent action RPGs. Off the top of my head, Demon's Souls, Dark Souls, Dungeon Siege 3, Hunted: The Demon's Forge, Sacred 2.....

What have I missed?
 
FPS games will be around for as long as the studios are happy to pump them out in PC format. I know that might sound odd but there is a hardcore of PC gamers out there (myself included) that are only interested in FPS.
I play abit of NFS and a few other race games but aside from Champ Manager, FPS is the main element of my gaming.
 
I can't think of too many recent action RPGs. Off the top of my head, Demon's Souls, Dark Souls, Dungeon Siege 3, Hunted: The Demon's Forge, Sacred 2.....

What have I missed?

I meant Mass Effect, Fallout, Borderlands. I just wiki'd them and that is their genre, but then so is Elder Scrolls so that isn't what I meant.

What genre do those 3 come under? Shooter RPG?

I can't bring it to memory
 
No, I would class Fallout 3/New Vegas, Borderlands, and Mass Effect 2 as action RPGs.

I don't know about Skyrim. Elder Scrolls games are usually referred to as RPGs.
 
Personally I'm bored of them already. I had a few COD games and then when MW3 and BF3 came out I just couldn't be arsed trying either of them, it's just the same shit slightly repackaged.
 
Third person shooters are where its at, if anyone of you tried Uncharted online - will be the most fun you will ever have. Well, me personally never played shooting game until Uncharted and i was blown away!
 
It will be stale until the next console comes out.

In CryEngine 3 for example its possible to have Terrain destruction (to allow for craters) and of course more realistic building damage (so actual debris falls and remains for the entire course of the map).

These type of changes allows for a far more realistic and fun game. Being able to blow up a building and then use the debris as cover or forcing vehicles to drive over the debris (blocking routes for smaller vehicles). The only problem of course is that its simply not possible with the current system specs.

But you can imagine the above in a WW2 shooter as an example. Far more realistic and tactical warfare.
 
There's plenty of variation in the genre, it'll be around for a long time yet.

However of late it's getting more and more of the same old shit ,but what do you expect when piracy has ruined the Pc scene and console gamers are only interested in identical watered down experiences (or so the publishers think and are largely right)?
 
I'd be very interested to see Steam Sales and looking at just how bad the "piracy" actually is on the PC.

It's crippling and getting worse for the consoles too.

One of the torrent sites alone reckons the top game last year was something like 3million downloads.


I said this in a thread t'other day. Wouldn't mind seeing some more stuff like Mirrors Edge.

Yep, I agree.
 
Of course in terms of "crippling" I mean the games can still turn a profit, but not enough for publisher investment when it comes to something fresh vs something tried on a console.

Well Indie Development is really beginning to take off now. Mainly because Steam allows them an easy way to publish their game and uni students find it very tough to get a job as companies can't afford huge teams.

Certainly interesting watching how the game industry develops.
 
Well Indie Development is really beginning to take off now. Mainly because Steam allows them an easy way to publish their game and uni students find it very tough to get a job as companies can't afford huge teams.

Certainly interesting watching how the game industry develops.

Indie development has always been there, hell I got started mid-late ninties with Sony's Net Yaroze system. If anything now you can get degrees in game design and programming related to gaming and the like, standards drop both indie and professionally because you get so many taught to do things the same way. Of course on the plus side, more and more are open to creating which leads to more competition and minds out there. Unfortunately unless you have the ears of the money men, you get stiffled and plenty of talented people leave too.

It used to be cream rises to the top, but more and more it's a case of you do it the publishers way or take the highway. Since Pc gaming is now a risk, the innovations that happened both game and graphic wise are throttled, coupled with the ever growing costs of producing games (like the ridiculous notion you need a team of three digits to create something), and you get what we are experiencing today. Good games still come out, but ultimately a lot are overrated and lack and real creative spark. It's an interesting time with the new consoles about to be launched, but I've personally yet to see any hint (or hear of one) that this trend will change, especially if Pc gaming does virtually collapse.
 
Indie development has always been there, hell I got started mid-late ninties with Sony's Net Yaroze system. If anything now you can get degrees in game design and programming related to gaming and the like, standards drop both indie and professionally because you get so many taught to do things the same way. Of course on the plus side, more and more are open to creating which leads to more competition and minds out there. Unfortunately unless you have the ears of the money men, you get stiffled and plenty of talented people leave too.

It used to be cream rises to the top, but more and more it's a case of you do it the publishers way or take the highway. Since Pc gaming is now a risk, the innovations that happened both game and graphic wise are throttled, coupled with the ever growing costs of producing games (like the ridiculous notion you need a team of three digits to create something), and you get what we are experiencing today. Good games still come out, but ultimately a lot are overrated and lack and real creative spark. It's an interesting time with the new consoles about to be launched, but I've personally yet to see any hint (or hear of one) that this trend will change, especially if Pc gaming does virtually collapse.

Well there are several engines that are now available for Indie development (I know because i'm currently making a game using CE3). Some of the engines (CE3/UDK/Source) come with pretty vague publishing deals, but they are there available.

Naturally there are some Indie Devs who decide to go the mainstream route. But its becoming far more popular now to try things that haven't been done before and that its slowly filtering through to mainstream games.

It's a shame we aren't back in the mid 90's when there were dozens of great, new games out each year. Ruddy franchises have killed that :(
 
Lets not forget the worst thing about fps gaming and if it does die out on the PC, forced to play multiplayer on live/psn.

I shudder at the thought!

I simply cannot understand what is so fecking great playing online on a PC compared to online on PSN/Live

Surely there is gobshites on both. All an be muted. I am not interesting in meeting people I actually like online playing COD.

PC gamers annoy me.
 
Well there are several engines that are now available for Indie development (I know because i'm currently making a game using CE3). Some of the engines (CE3/UDK/Source) come with pretty vague publishing deals, but they are there available.

Naturally there are some Indie Devs who decide to go the mainstream route. But its becoming far more popular now to try things that haven't been done before and that its slowly filtering through to mainstream games.

It's a shame we aren't back in the mid 90's when there were dozens of great, new games out each year. Ruddy franchises have killed that :(

Indeed :)

Although back in the day we used to make our own engines ;) However plenty of them go back to the late ninties. The scene hasn't so much got any more important, it's just naturally got bigger as more and more becomes available for it. Things like the xna and source being available has greatly helped and there is some great stuff becoming available. I myself am always giving great thought as to what platform I want to go down for my next project (if I ever get the bloody time!), the choice is great.

You'll have to let me know what you are working on! I'm always interested in seeing new stuff, if anything I'm very experienced at play testing and bug finding :lol:
 
I simply cannot understand what is so fecking great playing online on a PC compared to online on PSN/Live

Surely there is gobshites on both. All an be muted. I am not interesting in meeting people I actually like online playing COD.

PC gamers annoy me.

More mature, more involved, better connections (more manageable too), mod scene, better graphics (or at least the opportunity for smoother framerates)...etc.

Oh and I'm not a "PC gamer".
 
I'm sure PC gaming is "better", but is it more fun? In my opinion no.
 
More manageable in what way?

I am perfectly happy with the connection on the games I play online.

Graphics are all good anyway so just because it is a bit better isnt going to make ahuge difference to most.


I thought you were a PC gamer as well as console gamer
 
Indeed :)

Although back in the day we used to make our own engines ;) However plenty of them go back to the late ninties. The scene hasn't so much got any more important, it's just naturally got bigger as more and more becomes available for it. Things like the xna and source being available has greatly helped and there is some great stuff becoming available. I myself am always giving great thought as to what platform I want to go down for my next project (if I ever get the bloody time!), the choice is great.

You'll have to let me know what you are working on! I'm always interested in seeing new stuff, if anything I'm very experienced at play testing and bug finding :lol:

Heh, well I used to love the adventure games of Broken Sword and a big fan of Uncharted (not the gameplay but the storytelling/animation). So i'm sure you can get a vague idea of the type of thing we're going for! CryEngine is famed for its photorealism as well ;)
 
I'm sure PC gaming is "better", but is it more fun? In my opinion no.

The pc, like the consoles, is just a machine.

The games matter most, so it all depends what game you find more enjoyable not the machine itself. There are a number of reasons why I normally (not always) pick the pc version of a game over one of the others, just like there are reasons I might pick the Ps3 version over the 360's, but the machine itself is irrelevent to the enjoyment.
 
The pc, like the consoles, is just a machine.

The games matter most, so it all depends what game you find more enjoyable not the machine itself. There are a number of reasons why I normally (not always) pick the pc version of a game over one of the others, just like there are reasons I might pick the Ps3 version over the 360's, but the machine itself is irrelevent to the enjoyment.

Not entirely when you can get such benefits as Splitscreen with a console. I've spoken in several threads before about how brilliant slit/screen online is, and how annoying it is that so few console games are set up to play split screen multiplayer.
 
More manageable in what way?

I am perfectly happy with the connection on the games I play online.

Graphics are all good anyway so just because it is a bit better isnt going to make ahuge difference to most.


I thought you were a PC gamer as well as console gamer

In terms of playing, I'm a gamer, the machine is irrelevant. Please don't confuse me with Weaste :D

In terms of development my roots are in consoles and I'll probably always favour them.
 
Not entirely when you can get such benefits as Splitscreen with a console. I've spoken in several threads before about how brilliant slit/screen online is, and how annoying it is that so few console games are set up to play split screen multiplayer.

I couldn't agree with you more on the splitscreen! Though again that's not a machine requirement, more the individual game.

Most of my best gaming moments are with friends huddled around the t.v playing splitscreen games :D
 
I hate FPS games :( All of them. It doesn't help that every other game that is released seems to be one.