justboy68
Full Member
Seems disappointing. Why make a game so tedious? No need for it at all.
I set fire to my house just to burn my PS4 and PC in order to avoid this game at all costs.
The signs were already there with MGS5.Seems disappointing. Why make a game so tedious? No need for it at all.
I'd say the signs were there from MGS2. I replayed MGS2 and 3 a couple of years ago, they have moments of greatness but between the controls and Kojima loving himself they become a bit of a chore to play.The signs were already there with MGS5.
Giving Kojima completely free reign to do what he wants was always a big risk.
It’s not just slow and story-heavy, though. It’s laborious, and sounds actively difficult to play. How can you enjoy a game that doesn’t want to be enjoyable?Of course, it was going to pretentious, high-brow, slow and story-heavy. I don't know what some of these reviewers hating on this game were expecting from Kojima. Now, I'm pretty sure I'm gonna love this game. (p.s. MGS is probably my favorite game series)
This is a game of pure indulgence for Kojima himself, it was always going to be a love story to his studio and the people who stood by him after the Konami crap. I don't blame him, tbh.Of course, it was going to pretentious, high-brow, slow and story-heavy. I don't know what some of these reviewers hating on this game were expecting from Kojima. Now, I'm pretty sure I'm gonna love this game. (p.s. MGS is probably my favorite game series)
Some technical stuff review from Digital Foundry...
Something that already seems like a deal-breaker is the annoyingly recognizable face from the guy in The Walking Dead. He looks likes a less endearing version of Thom Yorke, who doesn’t look endearing to start with. Not sure I can get past that.
{{Standard spoiler warnings}}
So basically you are playing a courier boy sim![]()
sounds enthralling.
Yep.I'd say the signs were there from MGS2. I replayed MGS2 and 3 a couple of years ago, they have moments of greatness but between the controls and Kojima loving himself they become a bit of a chore to play.
The signs were already there with MGS5.
Giving Kojima completely free reign to do what he wants was always a big risk.
While this game doesn't look interesting to me either, IGN is a joke
The IGN NL guy is a friend of mine. He's the world's biggest Kojima fan. Not sure Id take his opinion as anything to go by.IGN Italy- 9.8
IGN Japan- 9.5
IGN Isreal- 9
IGN Brazil- 9
IGN Netherlands- 9
IGN US- 6.88
I lot of 10/10's from other outlets.
I will definitely buy it and give it a whirl my self.
The IGN NL guy is a friend of mine. He's the world's biggest Kojima fan. Not sure Id take his opinion as anything to go by.
I'm generally not a fan of the over the top weirdness of his games. That's what I always disliked about Metal Gear Solid and why I much prefer Splinter Cell. I suppose it's also a Japanese thing.I guess this is actually the reasoning behind most of those 9s and 10s review. Kojima gets too much praise for absolutely anything he does. I mean in one of this game's live trailers the crowd were going "wow" on a scene in which the main character was pissing, seriously?
I don't know if the game will turn out good or not but I'm not sure even if it was good it will reach these heights of 9s and 10s judging by what we saw in the trailers. These are most probably thanks to having Kojima's name on its cover.
I'm generally not a fan of the over the top weirdness of his games. That's what I always disliked about Metal Gear Solid and why I much prefer Splinter Cell. I suppose it's also a Japanese thing.
It reflects on some posts I saw on ResetEra "the game can be good without being fun" it's a fecking game, stop trying to make it more than that you pretentious assholes.This is one of the short quotes from a Metacritic review (it was literally like fifth down):
"An experiment extraordinaire, Death Stranding is a game like no other. Full of repetition and lengthy chores, yet ingenious and philosophical in its own accord. It is a sight to behold, and something you have to dedicate your whole month if you want to witness its true potential."
'Full of repetition'; 'lengthy chores'; 'dedicate a whole month' -- these buzzwords somehow warranted a 90 rating from PLAY!Zine (whoever they are). How does this sound like an enjoyable video game?
It just feels like this pseudo-intellectual gatekeeping is an elaborate inside joke I'm not a part of. As though you are a real gamer because you endured 80 hours of filling your backpack correctly to ensure you deliver the fetch quest correctly.
There's nothing pretentious about that. The last of us was not a great game game. But it was a great game.It reflects on some posts I saw on ResetEra "the game can be good without being fun" it's a fecking game, stop trying to make it more than that you pretentious assholes.
It reflects on some posts I saw on ResetEra "the game can be good without being fun" it's a fecking game, stop trying to make it more than that you pretentious assholes.
TLOU was fun though, really fun.There's nothing pretentious about that. The last of us was not a great game game. But it was a great game.
To play? It was alright tbh.TLOU was fun though, really fun.
To play? It was alright tbh.
What is intellectual pseudo shit? Anything that's different and not typical? Or is intellect an issue? How dare they try anything different. Also, have you played this game?I thought it was fun too, great story, without any pseudo intellectual weird shit.
It wasn't a gameplay loop of fetch quests though.To play? It was alright tbh.
No but it had mediocre gameplay machanic. Is that what this is? Have you played it or are you going by IGN type reviews? It's all about how they handle. Whether it's meaningless like Assassind Creed or everything has a weight or relevance.It wasn't a gameplay loop of fetch quests though.
Have you read other reviews? Even the good ones are saying it's a series of fetch quests.No but it had mediocre gameplay machanic. Is that what this is? Have you played it or are you going by IGN type reviews? It's all about how they handle. Whether it's meaningless like Assassind Creed or everything has a weight or relevance.
What is intellectual pseudo shit? Anything that's different and not typical? Or is intellect an issue? How dare they try anything different. Also, have you played this game?
Incredible acting and talent aside, let’s look at the actual gameplay loop in Death Stranding. It is very difficult to boil things down to one simple mechanic, as throughout the game, it will change and evolve one piece at a time. If I had to choose one aspect to focus on, at least at first, it would be the deliveries. Sam is a “Porter”, which is essentially a post-apocalyptic delivery man.
I was concerned that the story would be hard to follow or to be honest, just plain bat-shit crazy. While it certainly is high-concept, it's delivered with remarkable restraint and focus. It shows that Kojima has listened to all of his talented film director friends like Guillermo Del Toro and George Miller.
This story is anything but ordinary and feels like it could be a big-budget slow-burn HBO show.
"Death Stranding is a game about connection, and it connects not only every character of the game but also every gamer together. It's a masterpiece with great philosophy thoughts and combines great storytelling with innovative gameplay."
Kojima?
This is from the top reviews on metacritic
It can be different and good without typical self indulgence from Kojima. Shadow of Colossus, Horizon Zero Dawn come to mind of the top of my head.