WeasteDevil
New Member
After EA.
Sony seem to now be doing it.
Therefore, soon everyone will be doing this, in that if you buy a used game, you'll have to pump out another 20 quid to get the online features, probably even updates, which in certain cases could be mandatory. In a PS3 type environment there is no way of getting around this, and if it becomes the norm, you can probably say goodbye to the used game market altogether.
Do these publishers have the right to do this? I can think of no other physical product that you can't sell after you have bought it, as is your right. Imagine if you bought a Mondeo say with some sort of retina or fingerprint scanner, and then when you went to sell it, Ford wanted a grand off the purchaser to allow somebody else to drive it. Your wife wouldn't be allowed to drive the car without you paying them.
Online Pass rewards game owners with a game-specific, one-time-use registration code for online services, features and bonus content. Each title-specific Online Pass may be used with upcoming releases of EA SPORTS simulation games on PlayStation®3 and Xbox 360®, beginning next month with Tiger Woods PGA TOUR® 11. The one-time Online Pass registration code comes included with each unit sold new at retail. Once redeemed, additional Online Passes will be available for $10. Fans also may sign up for a free 7-day trial to experience Online Pass. International pricing will be announced within territories in the near future.
“This is an important inflection point in our business because it allows us to accelerate our commitment to enhance premium online services to the entire robust EA SPORTS online community,” said Peter Moore, President of EA SPORTS.
Retailer GameStop has shown support of EA’s digital strategy by selling point cards with the purchase of new and used EA titles. “GameStop is excited to partner with such as forward-thinking publisher as Electronic Arts, “said Dan DeMatteo, Chief Executive Officer of GameStop Corp. “This relationship allows us to capitalize on our investments to market and sell downloadable content online, as well as through our network of stores worldwide.”
Moore continued, “We’re delighted that GameStop is offering their support of this program as a place for gamers to purchase points that provide access to downloadable content from EA at their stores and through their website.”
Sony seem to now be doing it.
Dummy covers for White Knight Chronicles 2 on the PS3 have revealed something very interesting: To play the online mode in the game, players will have to activate a Geonet License on PSN. Each new copy of the game includes a single license code, and it is tied to a single PSN account. For gamers buying used copies, or those who want to use the online mode on more than one PSN account, they will have to purchase additional Geonet Licenses over PSN.
Therefore, soon everyone will be doing this, in that if you buy a used game, you'll have to pump out another 20 quid to get the online features, probably even updates, which in certain cases could be mandatory. In a PS3 type environment there is no way of getting around this, and if it becomes the norm, you can probably say goodbye to the used game market altogether.
Do these publishers have the right to do this? I can think of no other physical product that you can't sell after you have bought it, as is your right. Imagine if you bought a Mondeo say with some sort of retina or fingerprint scanner, and then when you went to sell it, Ford wanted a grand off the purchaser to allow somebody else to drive it. Your wife wouldn't be allowed to drive the car without you paying them.