Should I Buy a 360...

Lance Uppercut

Guest
...for the exclusives only?

I have zero interest in paying for X Box Live, but I do like the look of games like Alan Wake.

So basically, do the likes of Mass Effect, Alan Wake, etc, require online access at any stage? And what kind of model would you suggest for my particular needs?

Feel free to mention any other exclusives that are worth buying. RPGs, especially.
 
Are the Fable games on PS3? They are quite good.
No, but they interest me.

I haven't played any Gears of War games, although I am aware of them.

So that would be:

Alan Wake
Gears of War 1 & 2.
Fable 2 (and possibly 3).
Mass Effect 1 & 2.

Does that list justify a purchase? Bearing in mind I am fairly certain you can pick up a 360 for less than £100.00.
 
I would say so, they do have some very good games, and the Gears of War series is one of my favourites. Online it is very good aswell, when I had one I just paid monthly as some months I wouldn't play it at all.
 
The Mass Effect games have no online capability except for DLC, and they're worth getting the console for on their own IMO.
 
I would say so, they do have some very good games, and the Gears of War series is one of my favourites. Online it is very good aswell, when I had one I just paid monthly as some months I wouldn't play it at all.

he's got the idea. Very quickly you realise that if you save money doing this. For one Xbox send you offers when you don't have it (at the moment they are offering it to me for a month for £1).
 
Personally I'd say the 360 exclusives > the ps3 exclusives. However quite a few of these 360 'exclusives' do also appear on the PC, but thats providing you have a strong enough rig.

So yes its a worthy investment, but nowadays it really doesnt matter which way you go since 80% or so of games are multiplatform anyway.
 
A shit opinion. I too have owned both consoles, how you can say the 360 has better exclusives is beyond me. But then again you support terrorists so I'm not surprised.
 
No, but they interest me.

I haven't played any Gears of War games, although I am aware of them.

So that would be:

Alan Wake
Gears of War 1 & 2.
Fable 2 (and possibly 3).
Mass Effect 1 & 2.

Does that list justify a purchase? Bearing in mind I am fairly certain you can pick up a 360 for less than £100.00.

Depends, no one can say what games you will enjoy. Fable, Gears and Mass Effect are amongst my favourite console games ever mind. Mass Effect is one of my favourite games ever, full stop, and I think the Gears series is just outstanding. Of course there are also dozens of brilliant games that aren't exclusive as well, Fallout, CoD etc so I would say if you can get one for £100 then yeah, it's worth it. Your choice though
 
I already own a PS3, and pretty much all of the multi platform games that I am interested in. This is just to play 360 exclusives.

I was having a look online, and my "under £100.00" estimate is looking ambitious. About £120 seems to be the going rate for an Arcade. I assume I wouldn't require an Elite?

How is the reliability with todays consoles?
 
I already own a PS3, and pretty much all of the multi platform games that I am interested in. This is just to play 360 exclusives.

I was having a look online, and my "under £100.00" estimate is looking ambitious. About £120 seems to be the going rate for an Arcade. I assume I wouldn't require an Elite?

How is the reliability with todays consoles?

I have an Arcade, never have had a problem with memory etc... If you run out, you can plug in a USB stick.

I've had no reliability problems with mine and it gets used a lot. I could just have been lucky. But all Xbox 360s come with a 3 year warranty against RROD.
 
Thanks for the advice all.

I believe I will take the plunge. I just need to find a bundle that doesn't come with a game I already own on the PS3.
 
I already own a PS3, and pretty much all of the multi platform games that I am interested in. This is just to play 360 exclusives.

I was having a look online, and my "under £100.00" estimate is looking ambitious. About £120 seems to be the going rate for an Arcade. I assume I wouldn't require an Elite?

How is the reliability with todays consoles?

Not sure about reliability, but you get a 1 year warranty for anything, and a 3 year warranty for the most common errors
 
I think it is worth it for the Gears games alone, I am also a Halo and Left for Dead fan too so they are also options.

I own both now having gotten a Ps3 a couple of months ago, and so far for me Ps3 exclusives have not been as good as xbox. God of War 3 I think is good but very overrated, Killzone 2 is utter shite I have only really enjoyed Uncharted 2, but since I completed it I have not gone back because I found the online a bit shit.
 
A shit opinion. I too have owned both consoles, how you can say the 360 has better exclusives is beyond me. But then again you support terrorists so I'm not surprised.

Because IMO Heavy Rain is shit, Killzone 2 is immensely overrated and Uncharted isnt really my thing. The only exclusive I've found memorable is MGS4. I'm waiting to see how Versus turns out, if it bombs hard then I'll probably sell this thing.

And no I don't support terrorists, the CE forum has no shortages of bellends at the moment.
 
Comparing exclusives you have on one hand Metal Gear Solid, Uncharted, Heavy Rain, Demons Souls, God of War, Little Big Planet.

On the other hand you have Fable, Mass Effect, Alan Wake, Halo, Gears of War.

I have both and personally thought i'd use the ps3 as just an exclusives machine, but it's turned out the other way. The last time i turned on the xbox was to play Alan Wake and every game that's multiplatform i grab on the PS3 now.

It's just so much quieter (i know you can save on the hardrive btw), the controller feels more comfortable after years on the PS2 and seeing as i like my JRPG's it means no disc swapping.
 
Buy it, mod it and play downloaded games on it - it can be your beta tester (for non-exclusive games)
 
Most of the PS3 exclusives are made by Sony themselves, most of the XB360 exclusives are moneyhatted by Microsoft or the developer thinks it's too much of a task to take their PC based code and get it to run on the PS3 - I'm talking about the likes of Valve here.
 
Most of the PS3 exclusives are made by Sony themselves, most of the XB360 exclusives are moneyhatted by Microsoft or the developer thinks it's too much of a task to take their PC based code and get it to run on the PS3 - I'm talking about the likes of Valve here.

You mean like Uncharted, Little Big Planet, Killzone, Resistance, Heavy Rain, Metal Gear Solid etc ;)
 
Most of the PS3 exclusives are made by Sony themselves, most of the XB360 exclusives are moneyhatted by Microsoft or the developer thinks it's too much of a task to take their PC based code and get it to run on the PS3 - I'm talking about the likes of Valve here.

Valve are an interesting bunch. They farm out conversions, and can't seem to write an end to the half-life 2 story! Their engines have always been technically ok, but I doubt they lack the combined know how or man power to actually get code up to scratch on the PS3. The orange box contains nothing that the Cell shouldn't be able to run without breaking sweat (twice over), yet it's runs like shite.

I just hope Portal 2 is entirely via the original team.
 
The last I read Lambs is that Valve told EA that there would be no more PS3 conversions after Orange Box because the poor quality of it damaged their name, thus no L4D, yet they still refuse to do it themselves. It's bizarre IMO, because multi-core processors is the way everything is going, hell Intel revealed a 50 core one a couple of weeks ago. If anything, developing for Cell should allow you to hit the ground running as time goes on, yet they still complain that it's too complicated and not worth it. Yet some other developers are now seeing the advantage of using the PS3 as the lead, breaking their engine up into parallelizable jobs and sensible data sets and seeing it actually running better on XB360 and PC as a result. You have to take that approach with the PS3, you are forced to do so.
 
I'll post something that he might reply to tomorrow. They should have forgot all of this modern programmable shader nonsense and gone with what it seems was Toshiba's original proposal and had an 8 SPU Cell will some texture units and ROPs hanging off the back of it, probably with some eDRAM. Piss people off maybe, but they took the easy way out with RSX, they should have been bolder, because everyone is going to move back to software renderers in any case. I'll bet my bottom dollar that a Cell come GPU in that configuration would have pissed all over RSX.
 
The last I read Lambs is that Valve told EA that there would be no more PS3 conversions after Orange Box because the poor quality of it damaged their name, thus no L4D, yet they still refuse to do it themselves. It's bizarre IMO, because multi-core processors is the way everything is going, hell Intel revealed a 50 core one a couple of weeks ago. If anything, developing for Cell should allow you to hit the ground running as time goes on, yet they still complain that it's too complicated and not worth it. Yet some other developers are now seeing the advantage of using the PS3 as the lead, breaking their engine up into parallelizable jobs and sensible data sets and seeing it actually running better on XB360 and PC as a result. You have to take that approach with the PS3, you are forced to do so.

Unfortunately, it's a sign of the time. Old school programmers always had to do things the hard way, to scrimp and save for every last drop of memory, to optimize time and time again. That breeds more creative thinking and will to learn.

Since programming has become more widespread taught in colleges/university (especially so called 'game programming'), it's all about sdk's and api's and using engines for graphics, physics and the like. In turn any actual aptitude and willing to learn outside of the box is becoming rarer and rarer.

They like PC programming because it's simple. It's all laid on for you, you don't have to think. This is partly good for creative reasons (more time, resources for game development), but from a technical standpoint it doesn't bode well for the future changes in hardware, which is shocking considering how quickly it changes.
 
One of the most shocking things is that I think that most undergraduates nowadays learn to program in Java or C#.

I saw a video a couple of months back with Corrine Yu where she was arguing that we now need a new language that is as close to the hardware as C, yet also has constructs shall we say to enable the dispatching of jobs in the multi-core context. I think that she's right on that score.
 
trollfacetrollsthegamin.gif