PS3 vs Xbox 360 vs Gaming PC

A sensible answer - never been able to get into PC gaming, so 360 or PS3.
 
Depends on the parts in a gaming pc

But a properly kitted out one would beat both of the consoles i'd reckon
 
not really a gaming machine imo -_- shit having mates round and all playing on the PC.
 
bill-owen-01.jpg


This fecker can kill most of you here already.
 
Original arguement.

3 rings of death?? Ive only ever seen 1 red ring of death on mine..

Anyway, I dont know why were asking these questions. Dizzy, the best game of all time looks the same on any machine.
 
Original arguement.

3 rings of death?? Ive only ever seen 1 red ring of death on mine..

Anyway, I dont know why were asking these questions. Dizzy, the best game of all time looks the same on any machine.

Aye but if a game was designed to tax even a top of the range gaming pc...

It would have to be toned down to work on either of the consoles
 
:lol:

"Massive 2 Meg Game!"

I think i remember my first pc having like a 33 meg harddrive and around 500kb of RAM
 
I used to play it on my brothers amstrad or something years and years ago, was amazing. Just reminds me of time when a game was all fun, less picking up a prossie, bonking her and then killingher to get your money back..
 
Gaming PC would destroy the opposition, the 360 would come a distant second due to great online gaming.
 
A lot of it is debatable though as has been said, especially as some of it comes down to personal preferences.

For actual gameplay and enjoyment I doubt there is that much of a noticeable difference.
 
A lot of it is debatable though as has been said, especially as some of it comes down to personal preferences.

For actual gameplay and enjoyment I doubt there is that much of a noticeable difference.


I've only talked about hardware, there is not much there that is debateable. PC can have by some margin the most powerful GPU setup, XB360 GPU is slightly better spec than PS3s RSX in most terms - mainly down to its eDRAM and the logic surrounding it (but RSX on its own is not the PS3s graphics), PS3 is far more similiar to the PC in terms of its memory architecture, Cell is far better than XCPU and any PC CPU you will find when it comes to parallel processing with its almost linear increase in performance the more cores you use.

The rest of what is preferable comes down to subjective matters, such as noise, user friendlyness, software library and its range and quality, control mechanisms, etc.
 
I've only talked about hardware, there is not much there that is debateable. PC can have by some margin the most powerful GPU setup, XB360 GPU is slightly better spec than PS3s RSX in most terms - mainly down to its eDRAM and the logic surrounding it (but RSX on its own is not the PS3s graphics), PS3 is far more similiar to the PC in terms of its memory architecture, Cell is far better than XCPU and any PC CPU you will find when it comes to parallel processing with it's almost linear increase in performance the more cores you use.

The rest of what is preferable comes down to subjective matters, such as noise, user friendlyness, software library and its range and quality, control mechanisms, etc.

:nono:

You forgot the chrome trim.
 
Isnt a console just a PC specialized for gaming.

It's not as simple as that. You would never call a console a PC. A computer, yes, but a PC, no. To be a PC, you need to run a wide range of software and applications, something that XB360 and Wii for example are not able to do at this time. Also, consoles are backed up by first party games that you will not see on any other machine, because they help sell the machine, which is a closed box. Closed box also has even more to add to the argument, as the hardware in a console is fixed, its specifications are not going to change, which means that games can go close to the "metal", meaning access the hardware without having to go through drivers and other layers of API. This allows a console game to take a much greater advantage of its host system than a PC game could ever do, as PC games have to deal with a myriad of cards, drivers, APIs, etc.
 
It's not as simple as that. You would never call a console a PC. A computer, yes, but a PC, no. To be a PC, you need to run a wide range of software and applications, something that XB360 and Wii for example are not able to do at this time. Also, consoles are backed up by first party games that you will not see on any other machine, because they help sell the machine, which is a closed box. Closed box also has even more to add to the argument, as the hardware in a console is fixed, its specifications are not going to change, which means that games can go close to the "metal", meaning access the hardware without having to go through drivers and other layers of API. This allows a console game to take a much greater advantage of its host system than a PC game could ever do, as PC games have to deal with a myriad of cards, drivers, APIs, etc.

I could've modified a motherboard and it's flash memory with all the drivers that i would need, wouldnt' it be almost the same?

Regarding exclusive games, well, that i can't say much.

But the trend nowadays the forerunning companies like NVIDIA and Intel are trying to naturalize everything already.

Just wondering, would it be possible for me to enhance the PS3 as a part of my PC?
 
No, it would not be the same, as the underlying hardware is never guaranteed to be the same. PC games go through an API called DirectX (the X there is also what gives XBox its name). The DX commands then go through the driver of the said graphics card, which the game knows nothing about.

As for ATI, NVidia, Intel trying to harmonise this, then no - Intel Larrabee should be cue enough to highlight that. All PC graphics basically go through DirectX which is part of the Microsoft OSes.

In a closed box, if you want, then you can go straight at the hardware using its own specific instructions. A 3rd party such as EA would never do this, as they need to move the game from platform to platform, so they abstract it all to death - just like on the PC, which is not going to get you maximum performance. On PS3, if you are writing an exclusive, that isn't an issue, as you know what the hardware is, and you know that those basic specifications will never change. They could be enhanced, but that's about it.

As for enhancing the PS3 as part of your PC, I'm not too sure what you are asking. No PC is capable of running a PS3 game or any PS3 software. A game such as Uncharted or GT5 could be done on a PC no doubt, but they would need to be totallyt re-written on the code level. In PS3, the Cell and the GPU RSX are so intertwined that it's quite dizzy regarding what it can do.

A PC could probably run an XB360 game with just a simple recompile and 2 months work.
 
If you meant by that last question is the PS3 a PC, then yes, it can be used as one. Not ideal, for several reasons, but yes, the PS3 is a closed box PC (you cannot change its hardware).

Sony ZEGO is different.
 
No, it would not be the same, as the underlying hardware is never guaranteed to be the same. PC games go through an API called DirectX (the X there is also what gives XBox its name). The DX commands then go through the driver of the said graphics card, which the game knows nothing about.

As for ATI, NVidia, Intel trying to harmonise this, then no - Intel Larrabee should be cue enough to highlight that. All PC graphics basically go through DirectX which is part of the Microsoft OSes.

In a closed box, if you want, then you can go straight at the hardware using its own specific instructions. A 3rd party such as EA would never do this, as they need to move the game from platform to platform, so they abstract it all to death - just like on the PC, which is not going to get you maximum performance. On PS3, if you are writing an exclusive, that isn't an issue, as you know what the hardware is, and you know that those basic specifications will never change. They could be enhanced, but that's about it.

As for enhancing the PS3 as part of your PC, I'm not too sure what you are asking. No PC is capable of running a PS3 game or any PS3 software. A game such as Uncharted or GT5 could be done on a PC no doubt, but they would need to be totallyt re-written on the code level. In PS3, the Cell and the GPU RSX are so intertwined that it's quite dizzy regarding what it can do.

A PC could probably run an XB360 game with just a simple recompile and 2 months work.

Yes, microsoft. Let's say I'll use a different OS that allows me to access my hardware directly.

What i was asking about was like, making my PC recognise the PS3 as a "part" of itself and being able to access it directly.
 
You mean multiplayer - as long as your not wanting to sit in the same room? :D