Project Gotham Racing

Dave89

Full Member
Joined
Nov 30, 2007
Messages
17,522
Can't find any threads on this, bloody amazing racing game. Just got myself a wheel for it and it's been one of my best gaming experiences so far.
 
i had (still got somewhere) the first 2 on the original xbox, got 4 when i got the 360 last year, loved the originals and 4 is a fantastic game too, dont really play it much now

keep meaning to dig it out and have a game sometime, you on live? i'll give you a race when i get my gold sorted out
 
Not on live yet, I'll bump this game if I get it sorted, but out interweb's used for torrenting a lot, so I imagine lag would be a nightmare.
 
To all of you that ever pirated a video game, hang your heads in shame!

On Friday, February 18th, Bizarre Creations’ Liverpool studio will turn off the lights, lock the windows and close its doors for the final time.

The group made around twenty games over 15 years, growing to around 200 staff at the peak of its success.

The studio officially formed in 1994 under the Bizarre Creations brand, but industry veteran Martyn Chudley had in fact established the outfit back in 1988 under a different name.

Its big break came at the dawn of the first PlayStation – Bizarre had been commissioned a Formula 1 project for the new console.

Formula 1 ‘97 was a commercial success that established Bizarre’s reputation for quality racing games. However, it wasn’t until 2001 that the group cemented its position as a master of the genre.

Bizarre Creation’s management agreed on Activision’s recommendation to close the studio. Its 200 staff are already being snapped up and snaffled by rival firms – some of which were alleged to have held off saving the studio, because buying redundant developers is a far cheaper option. That, if true, demonstrates how little a developer’s legacy is worth even to this day.

Many people are talking about how sad the studio’s closure is, even pointing the blame at Activision, yet no one has demonstrated the nerve that Bobby Kotick’s company had lost.

Under the circumstances, few would blame a touch of bitterness from Bizarre’s staff. It is to be expected.

And yet, such acid-tongued responses have not surfaced. Develop has heard Bizarre staff speak on the issue with balance, open-mindedness and grace. Dare we say it, some have complimented Activision’s treatment of staff as the studio closes down.

“It’s such a shame,” one Activision individual told us. “They are a really, really great bunch of people. Never had a problem with them all the time we’ve worked together.”

For those in love with games, Bizarre will be remembered for its landmark and outstanding racing games. Yet for those in the industry, Bizarre always will be known as the lovely people from Liverpool.

Obituary: Bizarre Creations | Game Development | News by Develop

Hopefully the majority of those 200 or so that have lost their jobs can find work elsewhere.
 
It didn't help that Blur didn't do the business. It's a decent game, too.
 
I played that F1 game until I had blisters on my thumbs, real shame.
 
PGR was a terrific series.

But My favourite game of theirs was Geometry Wars 1 and 2 on Live Arcade. Incredible games