Onlive: new service could mean game over for PlayStation and Xbox

B Cantona

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And it also begs the question: what will Weaste be able to bore us to tears with in the future?

Onlive: new service could mean game over for PlayStation and Xbox

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http://technology.timesonline.co.uk/tol/news/tech_and_web/article5969564.ece

A new service that streams high-end games over the internet could change how we play video games forever

A new company today made an announcement that could change the way the world plays video games, and spell the end of the dominance of the PlayStation, Xbox and Wii.

Onlive promises to be a revolutionary, on-demand video game platform that will deliver graphically advanced games instantly over the internet, so you can play them on any compatible device.

The service cuts out the need for proprietary consoles - undermining the multi-billion-pound business models of Nintendo, Sony and Microsoft.

Onlive launched at the Game Developers Conference in San Francisco after seven years of development. Behind the company is Steve Perlman, a respected entrepreneur, who has already obtained the backing of several big publishing and deveopment names in video games, including Electronic Arts, Ubisoft, Take-Two Interactive Software, Warner Bros. Interactive Entertainment, THQ Inc., Epic Games, Eidos and Atari Interactive.

Mr Perlman says he has developed a data compression technology that allows games to be powered on remote servers, rather than on game consoles. Users will not need to buy games in stores but will be able to play them as they are streamed across the network - without downloading them.

Those who have seen the product demonstrated report that there appears to be no time lag on even highly advanced games - a hugely important part of the user experience.

Mr Perlman said: “OnLive is the most powerful game system in the world. No high-end hardware, no upgrades, no endless downloads, no discs, no recalls, no obsolescence. With OnLive, your video game experience is always state-of-the-art. With OnLive we’ve cleared the last remaining hurdle for the video games industry: effective online distribution.”

“By putting the value back into the games themselves and removing the reliance on expensive, short-lived hardware, we are dramatically shifting the economics of the industry. Delivering games instantly to the digital living room is the promise game fans have been waiting for and OnLive makes that promise a reality that’s affordable, flexible and focused on their individual needs."

Users have to buy a small "MicroConsole" that connects most TVs and home broadband connections to the Onlive service. The game is played on a functional Onlive wireless controller. Users need to have minimum broadband connections to take advantage of the streamed service. For standard-definition play, that would mean a minimum 1.5Mb per second connection, and for high-def, 5Mbps.

For the moment, this might put the high definition service beyond the reach of many British consumers. In January, Ofcom criticised many British broadband providers for failing to live up to the speeds they advertised. Ofcom found that many people paying a premium for speeds of up to 8Mbps were receiving only 4.3Mbps.

The Onlive service aims to support a gaming community across the world. The user interface allows video game fans to watch thousands of live games in action, join in at any point, share their exploits with friends through social networking tools, or make "Brag Clips" that showcase their skills. With OnLive, gamers have immediate access to demos and can instantly try, buy and play top-tier games, whether playing solo or with friends.

Onlive claims that the new technology “breaks the console cycle" so that gamers have to upgrade their hardware every few years. Publishers appear to be enthusiastic about the new service as it will give them much more efficient distribution models than selling their games through retail channels.

Onlive will demonstrate 16 games being played at the Conference, which runs until March 27.

The service will be offered through a monthly subscription, launching towards the end of 2009. Prices are expected to be tiered, in relation to the retail price of a given game.

Successful on-demand high-end video gaming has been a goal of developers for years, and several attempts have failed. But the increase in broadband availability and the potential of the compression technology may make Onlive a serious contender, and a serious rival to the established games industry - if it lives up to its promises. The company's website Onlive.com will go live on March 24.
 
wasnt the Phantom supposed to do that,

it wont happen

You took the words right out of my mouth.

There's always going to be loyalty... this seems like something that will quickly filter out without the proper advertising or accessability.

It seems all fishscale now but in a few weeks/months into the release, will it be that beneficial?

Video game prices are going down: I purchased MLB 2k9 on 360 yesterday for 40 bucks, brand new... last year I spent $63 on 2k8.
 
Make no mistake, download-only content will be nothing but bad for buyers.
 
Make no mistake, download-only content will be nothing but bad for buyers.

+1

Internet connection down = no gaming.
Tiz teh sux0r

Download a game/buy on disc = gaming whenever the feck I want with instant access without worrying about who else is on my internet connection.

Until it's full fibre to the cabinet for UK, this will fail.
Even then, Sony and MS won't lie down.

Oh and hang on, no hardware yet you need to buy a micro console?
Make your minds up you fecking tool.
 
+1

Internet connection down = no gaming.
Tiz teh sux0r

Download a game/buy on disc = gaming whenever the feck I want with instant access without worrying about who else is on my internet connection.

Until it's full fibre to the cabinet for UK, this will fail.
Even then, Sony and MS won't lie down.

Oh and hang on, no hardware yet you need to buy a micro console?
Make your minds up you fecking tool.

This

Also, I don't like being constantly wired to some server in feck knows where. I find XBox 360 is a pain in the ass with online as it is. I can't even properly access my gamer profile if I'm offline and being on a wireless connection this happens frequently.
 
Users have to buy a small "MicroConsole" that connects most TVs and home broadband connections to the Onlive service. The game is played on a functional Onlive wireless controller. Users need to have minimum broadband connections to take advantage of the streamed service. For standard-definition play, that would mean a minimum 1.5Mb per second connection, and for high-def, 5Mbps.

So nothing changes, really. Users still have to buy the hardware.
 
I'm sure it will come in time just like streaming films. But as has been said the advances in internet speed - particularly in Britain, where the infrastructure has been horribly neglegted - just aren't there, or anywhere near.
 
can any french posters confirm that the Internet infrastructure in France is lightyears ahead of ours? Pretty sure I seen that on Click.
 
For people who have a max download per month this could get costly very fast. My service provider only allows about 60 GB download and upload a month.

This is the stupidest fecking idea I've seen. I repeat, feck this plan in the ass with the playstation 3 (it's big, it'll hurt more).
 
Seems interesting.. But Internet speeds back here cannot cope with that yet IMO..