EA’s new Need for Speed Shift is the most bug-ridden piece of code I have witnessed in recent times. But when the Xbox 360 version seemed to want to access the Playstation Store today, things had clearly gone too far.
I’m a complete sucker for racing games, so when I heard that EA were transforming the latest installment in the Need For Speed series into a hardcore sim, I was very pleased indeed.
But after shelling out the equivalent of $70.00 to get my hands on it, i’m very disappointed. I mean, really EA, this game is not even finished. The list of serious bugs being reported by customers is embarrassing and it has crashed on me at least a dozen times.
But this could be the most embarrassing fail of all.
When navigating menus today while connected to Xbox Live the game suddenly crashed again. When my rage had subsided and I got a better look at the screen, I was pretty shocked at what I saw.
Was my Xbox 360 version of Need for Speed Shift really trying to access the Playstation Store? Microsoft are not going to be happy about this.
Update: I’ve had a couple of emails asking which version of the game this is. It is an original PAL special edition version in the black rubber case.