- Joined
- Dec 31, 2007
- Messages
- 92,360
Why are they pretty much non existant nowadays?
Don't get me wrong I hate using them during my first playthrough of a game, and I've never needed any to help me beat a game. However they're usually great fun if you want to play through again or something. I think GTA is one of the only games that still does it, and even that's taken out the fun ones. Used to be great having stuff like flying cars in GTA, big heads and paintball in FPS games, etc... Nowadays they seem to just not even be part of the equasion for the majority of games in favour of what I would call a more 'mature' approach that everyone seems to be trying to take.
Why have developers felt the need to do this? Cheats have pretty much been phased out.
Don't get me wrong I hate using them during my first playthrough of a game, and I've never needed any to help me beat a game. However they're usually great fun if you want to play through again or something. I think GTA is one of the only games that still does it, and even that's taken out the fun ones. Used to be great having stuff like flying cars in GTA, big heads and paintball in FPS games, etc... Nowadays they seem to just not even be part of the equasion for the majority of games in favour of what I would call a more 'mature' approach that everyone seems to be trying to take.
Why have developers felt the need to do this? Cheats have pretty much been phased out.